Author Topic: OP Weapons/ suggested weapon changes.  (Read 96351 times)

Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #240 on: June 29, 2013, 12:09:48 pm »
People good with a flare can hit as consistently as someone with a shotgun.
Doesn't matter, it could take 5 shotgun shots while chasing and still not kill a prop, but if you fire 5 flares at a prop, you're probably going to insta-kill the prop with only 1 of them, even if you miss all the rest.
Maybe that's because you're bad.  :P
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Offline Luvedragon

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Re: OP Weapons/ suggested weapon changes.
« Reply #241 on: June 29, 2013, 06:35:47 pm »
Unless that prop was already on fire or had low health, that flare isn't going to insta-kill someone. Like I said earlier, a flare only does 30 damage without crits. And by the time you can shoot those 5 flares, the shotgun has already shot more than that. Comparing them shot-to-shot doesn't work too well. Heck, comparing two different types of weapons doesn't work well, either.

And don't take anything I say about the shotgun the wrong way. I personally think it's fine as is.

I've also been trying to come up with a solution to perhaps have the reserve shooter not as nerfed. Just haven't had much time (or patience with this cruddy phone) to do some number crunching. That thing does like, at most 10 or 15 damage. And that's with luck it seems. :P


Offline BLAKUboy

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Re: OP Weapons/ suggested weapon changes.
« Reply #242 on: June 29, 2013, 09:42:17 pm »
Question: Why is Mangler banned but Bison isn't?
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Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #243 on: June 30, 2013, 05:47:05 am »
Question: Why is Mangler banned but Bison isn't?
because it used to 1-2 shot props and had a 5 clip
#StopRuiningProphunt2K13 :)

Offline BLAKUboy

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Re: OP Weapons/ suggested weapon changes.
« Reply #244 on: August 10, 2013, 02:05:41 pm »
Out of curiosity, what were our thoughts on the new Powerjack?
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Offline VoiDeD

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Re: OP Weapons/ suggested weapon changes.
« Reply #245 on: August 11, 2013, 03:06:09 am »
My thought is that the speedboost serves to make the powerjack a (maybe?) viable alternative to something such as the axtinguisher.

Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #246 on: August 11, 2013, 10:28:02 am »
powerjack just makes the insta flare loadout more op, now pyros can run 15% faster than scouts and pretty much insta kill them
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Offline VoiDeD

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Re: OP Weapons/ suggested weapon changes.
« Reply #247 on: August 20, 2013, 10:32:24 pm »
Due to wildly popular request, I've added a feature that will self damage heavies while they have their miniguns revved up.

Offline MrEskimoMan

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Re: OP Weapons/ suggested weapon changes.
« Reply #248 on: August 21, 2013, 07:33:56 am »
for fucks sake
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Offline BLAKUboy

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Re: OP Weapons/ suggested weapon changes.
« Reply #249 on: August 21, 2013, 10:21:27 am »
Thank you based Voidy.
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Offline Marshii

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Re: OP Weapons/ suggested weapon changes.
« Reply #250 on: August 27, 2013, 07:32:41 am »
Due to wildly popular request, I've added a feature that will self damage heavies while they have their miniguns revved up.

I take it this will not stack to double damage when they actually shoot the thing? Double damage to them would not be fair at all.

(Personally I'm against damage while revved up but that's not what I'm talking about here, just an fyi :P )

Offline VoiDeD

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Re: OP Weapons/ suggested weapon changes.
« Reply #251 on: August 28, 2013, 12:22:38 am »
I take it this will not stack to double damage when they actually shoot the thing? Double damage to them would not be fair at all.

Correct, the damage will only apply when revved up, not when firing. It wouldn't have been double damage anyway, the revved up damage is considerably lower than the damage done when firing.