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Saxton Hell / Re: About Knockback...
« on: May 16, 2013, 11:24:32 pm »I've given all the bosses 30% knockback force reduction. I think this is a good amount where it's not reducing knockback significantly, but still helps.
I feel like this is the reason why the Loose Cannon doesn't work as effectively as it used to. Before the reduction, it would push Hale in the air just a bit to actually let the player escape if they could keep landing clear shots. Now, hale barely flinches, which kinda makes the weapon use seem a bit redundant.
Guess it's back to using stickies. OTL