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Messages - Hoodie

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1
PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: December 27, 2012, 05:08:04 pm »
Same for me obviously. After 1 and half rounds last nite, Hoodie throws a shitfit.


Shit...fit? What?

Is that in respect to me leaving after only a round or so? If so, no, I do leave on occasion because I'm not feeling the match, or the fact that I do want to do other thing than prophunt 24/7.

I know you don't like me Box, the feeling is mutual, but please, lets keep this pissing contest between us.

Also, it isn't the shotgun I care about, its the fact that people brag about being "Dope az sh1t" or say you suck when they kill you with that or the minigun, but there is no way of fixing that, just something to live with, and occasionally get mad at.


Inb4 shitstorm incomming

2
PropHunt Hell / Re: Suggested Propmenu Props
« on: December 19, 2012, 11:26:40 pm »
To be honest, rank is the reason I didn't get bored a long time ago. Gives me something to achieve.

This.

Taking out smaller props for a donator isn't a good way to approach this. People do pay real money or significant sums of ingame currency to gain access to the propmenu list. Not saying I agree with the fact that most donators, myself included, pick the smaller props or the invisible sided ones, but something this drastic seems pointless.

3
PropHunt Hell / Re: The rate of complaining is just too damn high
« on: December 16, 2012, 05:10:39 pm »
Yeah, biggest complaint of this thread is box's.




4
Off Topic / Re: TF2 ripoff
« on: December 16, 2012, 03:57:16 pm »
Sketchiest link I have ever clicked in my life.

Not entirely, maybe some reloading animations, and sounds but really, tf2 wasn't the first dev to come up with the idea of character ideas. (heavy, medic, soldier).

:I

5
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: December 16, 2012, 03:47:18 pm »
Suggestion: Remove Farm Fued

Reason: Hiding in this map is a joke. There are maybe two spots you can hide in with no regulars on that will work, but on a normal day this map is an absolute slaughter fest. All props are left to do is run around or sit tight in this mess of a map for the 20 seconds they are going to live. As blu, all this map does is boost your rank, and as red, all it does is get you killed. Map is much too small and the spawn can clearly see the cp if you spawn in to the right, letting you see props. Just a horrible map in general with no purpose other than boosting scores.

6
Off Topic / Re: Favorite Unusual Effects
« on: December 16, 2012, 03:39:11 pm »
Burning. Even better is when it's on a Hottie's Hoodie... :I

7
General Discussion / Re: Sound suggestions
« on: December 16, 2012, 03:02:44 pm »
12:55 - 12:57

Do you hear any rofl copters son?

http://www.youtube.com/watch?v=wQRvX0rVHkc#ws


Oh god yes.





0:55 - 0:57 You sit on a throne of lies









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PropHunt Hell / Re: The rate of complaining is just too damn high
« on: December 14, 2012, 05:26:48 pm »
You were gone for 4 weeks? Huh.

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PropHunt Hell / Re: Prophunt Admins
« on: November 30, 2012, 12:46:20 pm »
But my question is: why do we need so many admins? Is ghosting really so much of an issue that it requires almost constant attention on the server?

Ghosting is a daily issue. Hourly even.

To those who don't play reguarly, this might not sound like something that requires attention but to most of us on the prophunt server, this ruins the game experience, even causing some people to quit entirely.




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PropHunt Hell / Re: Prophunt Admins
« on: November 23, 2012, 09:41:47 pm »
I would like to be the first to point out that we have been heard.

Please welcome our two new Trail Admins: Hipster Glaceon and Luvedragon.

I wish them the best in their future ghosters/mic spammers war. I would also like to say thank you to the Admins about actually listening and producing the start of a long term solution.

Best of luck guys!

11
PropHunt Hell / Re: Prophunt Admins
« on: November 21, 2012, 11:40:16 pm »
True points 9mm. The reason I suggested regulars from the prophunt server itself is because the ghosting and such happen on a daily basis, so would it not make sense to entrust the power of say, a moderator/trail admin/admin/Whatever the solution is to somebody who is usual online anyways.

I don't use the term one because, even though having one would help a large amount, there are timezones and scheduals people have, meaning more than one. Nothing massive like 10, hell no. Just something to cover all the bases.

This also brings me to something I noticed. When this idea was suggested, it was meant as a way of fixing the prophunt we enjoy. But what people think is that if someone should become mod or admin, it should be them. Sure, referencing from the server would be amazing but ultimately, that is the admins call. I think I even said this in my last post, but it won't hurt to readress.

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PropHunt Hell / Re: Prophunt Admins
« on: November 21, 2012, 09:58:45 pm »
Typically is ghosting or typically is the game in your viewpoint?

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PropHunt Hell / Re: Prophunt Admins
« on: November 21, 2012, 01:34:44 pm »
So after reading up some of the past buried threads, I found this same idea mentioned but with people nominating themselves.

No, just no.

Admin/Mod should be entirely left up to the Admin's decision, with possible referencing from the prophunt regulars. When you ask for an admin anywhere and say your own name, that isn't asking for admins, that's asking for yourself to become an admin. Just something I noticed in the past threads.

Now all to do is await the verdict from the Admins, if they decide to consider the idea. Thanks for the support guys, genuinely appreciate your input to making a better experience for all.

14
PropHunt Hell / Re: Prophunt Admins
« on: November 20, 2012, 09:58:56 pm »
Vote kick would be a good idea but due to most of the newer members comming in with their groups of friends, or somebody knowing the spammer or the ghoster, I can easily seeing this become out of hand. Not a bad idea though, as it could be useful when there are no admins/mods around.

Same can be said about the Mod/Admin thing but the deal is, The admins would choose who that individual/individuals would be, if not referenceing from the prophunt community. People well trusted and unbiased would eliminate this problem ever arising.

15
PropHunt Hell / Re: Prophunt Admins
« on: November 20, 2012, 08:18:01 pm »
See that's the thing. Maybe I used the wrong word. Instead of a full blown admin, something like a prophunt moderator. So that way, in the very unlikely situation that a Mod/Admin did abuse his/her powers constantly they would be able to be taken down.

A trial admin or a trail mod is the word that is coming to my mind about this. The concept of that idea could be applied here.

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