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Messages - MrEskimoMan

Pages: [1] 2 3 ... 15
1
PropHunt Hell / Re: Changing how we join teams
« on: April 02, 2014, 11:40:06 am »
Ouch.
Just wanted to add:

Cons:
Unable to join a team with friends when wanting to compete together on the same team.
Unable to join the opposite team of a friend to compete against each other.
If teams are unbalanced, someone will just have to wait in spectator the entire round, somewhat enabling ghosting (sure Voidy could fix this though).


By the way, how does teamswitching affect you? This is another person staying on the team they prefer the best they can, whether it be red or blue. It has not effect on where you hide, your prop, or your preferred hunting class.

Ouch.
Just wanted to add:

Pros:
Unable to stack teams.
Unable to ghost/friendly.
If teams are unbalanced, someone will just have to wait in spectator the entire round, somewhat enabling ghosting (sure Voidy could fix this though).

By the way, teamswitching affects you! This is another person staying on the team they prefer the best they can, whether it be red or blue. It completely effects on where you hide if they are good, and the other 2 points are irrelevant.

2
PropHunt Hell / Re: Changing how we join teams
« on: March 31, 2014, 11:59:23 am »
you can still teamswitch you just need a tiny bit of luck
source: professional nerd

3
PropHunt Hell / Re: Real life Prop
« on: March 17, 2014, 05:49:38 am »
wow that is a completely new video i have never seen before in my life, amazing you are really a cool guy

4
PropHunt Hell / Re: Remove Maps Feedback
« on: March 15, 2014, 06:51:23 am »
or we could get rid of maps like redstone, which is just a complete shitfest of props

5
PropHunt Hell / Re: Remove Maps Feedback
« on: March 14, 2014, 11:36:59 am »
just make a big poll with all maps whether they should be removed, but need like 60-70% of votes to be yes or something

6
PropHunt Hell / Re: Old Desolation?
« on: March 13, 2014, 12:20:22 pm »
why dont you poll with every map if it should be removed? this map update was clearly never wanted/needed so i dunno

7
PropHunt Hell / Re: Old Desolation?
« on: March 12, 2014, 11:59:54 am »
YE +1

8
PropHunt Hell / Re: Seasonal Maps - Halloween
« on: March 12, 2014, 11:59:30 am »
just keep spooky ravine and harvest and remove rest, is good halloween theme ye

9
PropHunt Hell / Re: Rant Yo Shit Here.
« on: March 09, 2014, 06:00:57 am »
FF2 here, shrek is amused at rage


funniest meme EU, i actually XD in real life :O
 ;)

10
PropHunt Hell / Re: Rant Yo Shit Here.
« on: March 05, 2014, 12:08:32 pm »
It's weird how you don't consider props sticking halfway into the floor as broken.

It's also weird how you assume you speak for most players.

did you hear anyone complain about it? why dont you nerf flare already Scrublord :)

i do that because i am actually the best

11
PropHunt Hell / Re: Rant Yo Shit Here.
« on: March 04, 2014, 05:58:15 am »
ye but saxton hell still took from his config, e.g. removing item sets before they were removed from the game

12
PropHunt Hell / Re: Rant Yo Shit Here.
« on: March 03, 2014, 05:30:11 am »
dont worry i already made powerlord be a crybaby  :'( :'( :'( :'( over it, but he won't fix it. "if it aint broke, fix it until you completely lose respect from most players" - powerlord 2012

13
PropHunt Hell / Re: Bushwacka Jumping
« on: January 02, 2014, 08:37:41 am »
just pointing out that only 12 people have voted out of a community of a few 1,000 players

14
PropHunt Hell / Re: Bushwacka Jumping
« on: January 01, 2014, 09:11:20 am »
confirmed every single server in the world should revert to prophunt 1.92, except with no degreaser or flare  :-*


or just change it to stock pyros only

15
PropHunt Hell / Re: Blu friendly-fire after round?
« on: December 31, 2013, 06:07:00 am »
sooo...lemme get this straight - u can't kill props after the round ends like u used to, but ucan kill your teammates? dat dont make no sense
no its the same but pancakes wants it so you can kill pyros and props

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