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Deathrun Hell / Re: Sound not playing on vsh_dr_pauseahead_v13
« on: June 23, 2017, 06:10:21 pm »
After doing some more digging, I found that we probably won't be able to get this fixed without messing up the textures/other materials the map uses. All of the source files located in the .bsp are compressed in a way (0x0e) that prevents them from being extracted. Including the sound and texture files. This means that if I recompiled the map after fixing the music problem, all textures in the map would be errors. So unless someone has a way other than GCFScape to extract .bsp files, or if someone has a dump of all the models/textures, I don't think this will have a fix.