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Messages - BoBoBo-Bo Bo-BoBoBo

Pages: 1 ... 5 6 [7] 8 9 ... 102
91
General Discussion / Re: POLL: Faggot of Saxton Hell
« on: December 24, 2014, 04:25:32 pm »
its rigged, you can tell only people who are smexy gey enough got votes

92
Freak Fortress Hell / Re: Removal of Koth Sunset Saloon
« on: December 22, 2014, 10:03:44 pm »
No Lenny option take the votes serious, people complain about why they get frame rate issues on this map, even with the old one it still had frame rate issues

93
General Discussion / Re: POLL: Faggot of Saxton Hell
« on: December 22, 2014, 07:07:25 pm »
God damn it, y does Swed get my options then me

94
General Discussion / Re: nobody made a thread for eotl so here you go
« on: December 22, 2014, 05:37:18 pm »
sounds like you played a pub game for like an hour with the beggar's without actually knowing how to use it beforehand
played with it, just spam gun and it was for 2 hours

95
Freak Fortress Hell / Removal of Koth Sunset Saloon
« on: December 22, 2014, 04:20:38 pm »
Many people are bitching about this map and its massive frame lag spikes when looking at certian parts of the map like the smoke or hot air being given off
even people with good pcs that i know,the map maker just made it better but did little to nothing to fix the frame rate issue that is caused on here. Just by looking at the main building(not spawns) drops fps

96
General Discussion / Re: nobody made a thread for eotl so here you go
« on: December 22, 2014, 05:41:18 am »
Neither does anything else objectively.
tried beggars,no skill just spams, rocket jumping and knowing where to aim takes more skill then spamming a gun

97
Freak Fortress Hell / Re: Boss Rotation
« on: December 21, 2014, 09:22:49 pm »
Voidy wasn't there a bonnie hale, cause I thought I saw one added but isn't in any sets
Edit:nvm thought I saw one before

98
General Discussion / Re: POLL: Faggot of Saxton Hell
« on: December 21, 2014, 09:21:45 pm »
Lmfao, I got zero votes

99
Off Topic / prepare ur wallets
« on: December 19, 2014, 08:19:49 pm »
My wallet was killed thank the lord

100
Freak Fortress Hell / Re: Crashing from this server
« on: December 15, 2014, 08:48:12 pm »
Voidy it just crashed everyone again, two times when I was on

101
Freak Fortress Hell / Re: Boss Rotation
« on: December 13, 2014, 06:28:18 pm »
The administrator can almost insta summon minions if they kill themselves at the beginning of the round. Is this mean to be that way or something broke it?
meant to be cuz voidy fixed hales having to wait a long ass time to jump when a tele hale was before and just teleported before winning the round

102
General Discussion / Re: Duck Journal? WTF...
« on: December 13, 2014, 02:22:42 pm »
mine doesnt level up i got teh retarded one

103
Freak Fortress Hell / Re: Crashing from this server
« on: December 12, 2014, 06:37:15 pm »
Just crashed every one again

104
Freak Fortress Hell / Re: Crashing from this server
« on: December 12, 2014, 02:08:12 pm »
You wouldn't be able to tell if they killed themselves at all. You'd just instantly crash.

Regardless, I think I've got a fix in place for it.
OK gotta test it when I get home,if its fixed

105
Freak Fortress Hell / Re: Crashing from this server
« on: December 11, 2014, 10:08:54 pm »
You're crashing because Valve currently broke custom models. If a player with a custom model dies, your client will likely crash. I don't know of any solid workaround for this issue yet, if there even is one.
then explain how we crashed when the hale wins and  doesn't die/kill themselfs, cause most of the time it crashes its when the hale wins the round

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