Saxton Hell Forums
Server Discussion => Deathrun Hell => Topic started by: crab on May 19, 2013, 02:12:17 pm
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I saw this (http://forums.saxtonhell.com/index.php?topic=202.) already, but what I'm wondering is why pushing is only removed on mario. There's no real reason to keep it in because it's only used as a means of griefing. In fact, every reason why pushing is removed on mario can be used as an argument on 90% of other maps. You already have the plug-in, it shouldn't take more than five minutes to put it on every other map*. I just want to know the reason why pushing is still in place on other maps.
Please don't say "Learn to control your character," because I know how to.
*I have no real programming experience so this is just a guess
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The response in that thread is the same response I'll give this thread. Pushing is an added challenge that we don't have any plans to remove. The only reason it was removed in mario was because the first two platforms were exceptionally abusable by players. If it were possible, I'd have only disabled pushing for players in that particular section of the map, and had it enabled for the rest.
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challenge
difficulty in a job or undertaking that is stimulating to one engaged in it.
It's not really a challenge by definition. People constantly complain and whine about how they die because they get pushed. It's more annoying/redundant than challenging.
Plus, there's more tight areas, specifically the catwalk on one of those minecraft maps, that could really use an anti-push.
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You want the truth? you're just bad, I'm having no difficulties with people pushing, I take it easy, it happens rarely to me anyway, it happens 2 times a day or 1 but doesn't bother me, you just need to use your keyboard properly, crouch all the time be careful, use your own way to prevent pushing, not jumping like an idiot while others do and get pushed in mid air or something like that...
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You want the truth? you're just bad, I'm having no difficulties with people pushing, I take it easy, it happens rarely to me anyway, it happens 2 times a day or 1 but doesn't bother me, you just need to use your keyboard properly, crouch all the time be careful, use your own way to prevent pushing, not jumping like an idiot while others do and get pushed in mid air or something like that...
People constantly complain and whine about how they die because they get pushed
I don't speak for myself when I say this.
e: I've still not gotten reason for why it's not redundant. I'd like to thank you for proving me right, teddy: "I'm doing all this shit specifically to avoid pushing."
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I'm not going to argue, this discussion is over for me, and don't start telling me "umad" or some crap like that, I just don't argue with not intelligent people
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with not intelligent people
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I'm not going to argue, this discussion is over for me, and don't start telling me "umad" or some crap like that, I just don't argue with not intelligent people
the fuck
okay whatever thanks for your support
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I know right. Crab is so not intelligent. Don't argue with not intelligent people.
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I don't speak for myself when I say this.
Then why bother? There will always be bad players. What I always experience on deathrun is seeing players get pushed off and die in obvious ways, especially during jumping. However, if I had been in their place, I would simply have airstrafed and it wouldn't have been an issue.
What you have to keep in mind is that the challenge isn't only just to make it difficult for runners, it's to give the hale an additional advantage. It is exceptionally difficult for hale to win in almost all deathrun maps, and removing pushing would simply make it even more difficult.
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Then why bother?
Because nobody wants to take the initiative to make a forum account, since in the past these people were not taken seriously because they're "new."
What I always experience on deathrun is seeing players get pushed off and die in obvious ways, especially during jumping.
So you don't want to do anything about it?
What you have to keep in mind is that the challenge isn't only just to make it difficult for runners, it's to give the hale an additional advantage. It is exceptionally difficult for hale to win in almost all deathrun maps, and removing pushing would simply make it even more difficult.
I see the runners lose almost all the time. What maps does hale constantly lose on? (Maps with less than 10 traps don't count.)
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So you don't want to do anything about it?
Correct.
I see the runners lose almost all the time. What maps does hale constantly lose on? (Maps with less than 10 traps don't count.)
Essentially any map that isn't tonnel. There are a couple other maps that are long enough to give hales a chance, but most will still fall victim to rushers or people who can effectively fake their jumps.
I find it more important to prioritize the frustration of hales over runners, as when you're hale you're under a lot of pressure and are effectively under the spotlight to perform well. Failing as a runner (by being pushed or otherwise) isn't as disappointing as failing to catch runners as hale.
Edit: With this, on my todolist has been a feature that would make hale entirely invisible to the running team, so that on maps without a solid barrier the runners won't have the advantage of knowing which trap he's at.
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Failing as a runner (by being pushed or otherwise) isn't as disappointing as failing to catch runners as hale.
I don't care if I get killed by a trap, but being pushed is just awful because it means I didn't even get a chance.
With this, on my todolist has been a feature that would make hale entirely invisible to the running team, so that on maps without a solid barrier the runners won't have the advantage of knowing which trap he's at.
cool
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I don't care if I get killed by a trap, but being pushed is just awful because it means I didn't even get a chance.
voidy already said no so why you complaining?
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Close this before there are more fights!
And think about it, people die anyways. If you get pushed, go cry about it, and come back next round. Not a huge deal.
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Close this before there are more fights!
And think about it, people die anyways. If you get pushed, go cry about it, and come back next round. Not a huge deal.
(http://i3.kym-cdn.com/photos/images/original/000/539/124/a74.png)
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There's no fighting going on. Think of it as a debate.
Plus, I'm done here anyways. Feel free to lock/delete/whatever.
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Close this before there are more fights!
And think about it, people die anyways. If you get pushed, go cry about it, and come back next round. Not a huge deal.
What the fuck did you just fucking say about Heavy, little baby man? Heavy will have you know he graduated top of class in RED team, and is involved in numerous secret raids on BLU baby team, and I have over 300 confirmed kills. Heavy is trained in fighting cowards and am credit to team. You are nothing to Heavy but just another baby. Heavy will wipe you the fuck out with minigun the likes of which has never been seen before on this server, mark Heavy's fucking words. You think you can get away with saying that shit to Heavy over the Internet? Think again, coward. As we speak Heavy is contacting RED Spies across 2fort and your IP is being traced right now so you better prepare diaper changing station, baby man. The diaper changing station that wipes out the pathetic little shit Heavy calls your life. You're fucking dead, coward. Heavy can be anywhere, anytime, and can kill you in 400,000 ways, and that's just with my bare fists in 12 seconds. Not only is Heavy extensively trained in unarmed combat, but has access to the entire arsenal of Mann Co. and will use it to its full extent to wipe your little baby ass off the face of the map, you little baby man. If only you could have known what unholy retribution your little "clever" comment was about to bring down upon you, maybe you would have held your fucking Gibus. But you couldn't, you didn't, and now you're paying the price, you goddamn coward. Heavy will shit sandviches all over you and you will drown in it. You're fucking dead, tiny man.
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Can you guys not post shit that's overused on a thread that's meant to be taken seriously for once? Literally every other thread is always turned into a joke by the end of the day.
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Can you guys not post shit that's overused on a thread that's meant to be taken seriously for once? Literally every other thread is always turned into a joke by the end of the day.
Silly Viper! This thread IS a joke!
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Silly Viper! This thread IS a joke!
Now it is because I've given up on it.
I'd at least like to see something funny spawn from this by the end of the day.
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Can you guys not post shit that's overused on a thread that's meant to be taken seriously for once? Literally every other thread is always turned into a joke by the end of the day.
nofunallowed.jpg
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Now it is because I've given up on it.
I'd at least like to see something funny spawn from this by the end of the day.
Take this crab
(http://t3.gstatic.com/images?q=tbn:ANd9GcRa2eBUueap-Vrd5m4walw9faWVC1utofaax0ZbUOrtiwAzs2EhwQ)
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This thread is going to get locked if people don't get more on-topic. The whole point of a thread is to argue something, not sidetrack to the point where you don't even know what you were originally discussing.
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This thread is going to get locked if people don't get more on-topic. The whole point of a thread is to argue something, not sidetrack to the point where you don't even know what you were originally discussing.
Lock it please, this thread is useless now
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Lock it please, this thread is useless now
This thread has always been useless.
/thread
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Let me see if I can get this back on track.
I still think that pushing should still be enabled. People that aren't paying attention to if they are moving are normally the ones that complain about the pushing. 95% or so of the pushing cases could have been easily avoided by keeping better track of where the character is.
make hale entirely invisible to the running team
Hope this gets done pretty soon, there are a few maps that need an invisible Hale to make it better for the Hale. Could you just make the model 100% transparent?
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Let me see if I can get this back on track.
I still think that pushing should still be enabled. People that aren't paying attention to if they are moving are normally the ones that complain about the pushing. 95% or so of the pushing cases could have been easily avoided by keeping better track of where the character is.
Hope this gets done pretty soon, there are a few maps that need an invisible Hale to make it better for the Hale. Could you just make the model 100% transparent?
Plus, I'm done here anyways. Feel free to lock/delete/whatever.
Plus, I'm done here anyways. Feel free to lock/delete/whatever.
Plus, I'm done here anyways. Feel free to lock/delete/whatever.
Plus, I'm done here anyways. Feel free to lock/delete/whatever.
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Yeah, I saw that. I just wanted to try to save this thread from burning down completely.
I'll stop now.
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(http://24.media.tumblr.com/f245835937b51797f83131639bba25ce/tumblr_mhf1scka6f1s4wlbio1_400.gif)