Saxton Hell Forums

Server Discussion => Deathrun Hell => Topic started by: crab on May 15, 2013, 04:26:41 pm

Title: vsh_dr_sunbaked_d pacifist trap
Post by: crab on May 15, 2013, 04:26:41 pm
i'm probably late on this but it's not like i play on this map anyways
(http://cloud-2.steampowered.com/ugc/1081140820735810531/663CC7794408164E9E3CD3C869BD884E9539E54B/)
everybody is stuck
Title: Re: vsh_dr_sunbaked_d pacifist trap
Post by: Knucklejoe on May 16, 2013, 12:45:09 am
It's like the sand block trap on minecraft before the map was updated, get stuck in it and wait until everyone else is dead or the timer runs out to kill yourself.

Could we put a kill zone on it like what we did with minecraft before the update?
Title: Re: vsh_dr_sunbaked_d pacifist trap
Post by: VoiDeD on May 16, 2013, 01:09:07 am
I'm not sure how to reproduce that issue. In all my tests that trap kills everyone it falls on.
Title: Re: vsh_dr_sunbaked_d pacifist trap
Post by: crab on May 16, 2013, 04:07:41 pm
I'm not sure how to reproduce that issue. In all my tests that trap kills everyone it falls on.
Check it out when the server's public. It's exactly like that one minecraft sand trap.