Saxton Hell Forums
Server Discussion => Deathrun Hell => Topic started by: Whitepaw on March 23, 2015, 08:05:40 pm
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Using a base jumper, I am able to skip most of the traps. There are a several more that are strafeable without, but a jumper makes them easier as well.
I think it needs a nerf.
http://www.youtube.com/watch?v=JlcQshiSzn0&feature=youtu.be (http://www.youtube.com/watch?v=JlcQshiSzn0&feature=youtu.be)
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It's mostly the design of the map that it makes it breakable. Not all maps are broken by base jumper. I think it would be nice to add a limit on how much time can you use it in the air.
Also, it's just one map. Unless more maps can be broken, I think this is not really an issue.
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I meant for this map only. It's useful for other maps but breaks this 1 pretty easily.
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I've added a couple no-parachute zones in a few areas I felt were a little excessive, such as on the tram/lift things, and being able to skip the skeleton house trap.
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and being able to skip the skeleton house trap.
wat
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wat
19 seconds into Whitepaw's video.
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I literally knew all of the uses except that one. Crazy.
Were those the only two spots you "fixed" or is there anything else I need to know?
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Just those two.
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map's shit anyway