Saxton Hell Forums

Server Discussion => Zombie Hell => Topic started by: Lucidly Awake on June 16, 2014, 01:44:06 am

Title: thieving broke
Post by: Lucidly Awake on June 16, 2014, 01:44:06 am
I was just in the zf server and a bunch of people were exploiting the thieving perk. Zombies were spawning with guns. The perk needs some serious fixing
Title: Re: thieving broke
Post by: VoiDeD on June 16, 2014, 02:13:54 am
Spawning with weapons? Can you explain exactly what's happening with the perk? Zombies are stealing weapons and then keeping them?
Title: Re: thieving broke
Post by: Lucidly Awake on June 16, 2014, 04:18:27 am
nope, just spawning with them without even touching anyone.
Title: Re: thieving broke
Post by: Knucklejoe on June 16, 2014, 04:30:14 am
Was it any specific class or weapon? I just went in with heavy equipped with a gold mk. 1 minigun, a festive sandvitch, and holiday punch, and I had to work for my minigun.

I'll try other things and see what happens. In the meantime, a few more details would help if you have 'em.
Title: Re: thieving broke
Post by: Lucidly Awake on June 17, 2014, 01:27:27 am
zombie classes spawned with their selected class primaries. e.g. heavy has a brass beast, scout has a FaN and spy has an enforcer
Title: Re: thieving broke
Post by: VoiDeD on June 17, 2014, 07:24:05 pm
Okay, so with the help of a ZF player I've managed to reproduce this bug and I believe I've fixed it. Let me know if you still encounter players managing to use their primary weapons as zombies.