Saxton Hell Forums

Server Discussion => Deathrun Hell => Topic started by: Lester Roquefort on May 01, 2014, 04:23:28 pm

Title: I blame -random player name- script?
Post by: Lester Roquefort on May 01, 2014, 04:23:28 pm
i see Wini saying "I blame -random name-" is there a script that he's using or something?
Title: Re: I blame -random player name- script?
Post by: DMG on May 02, 2014, 07:48:46 pm
It's a bind. Plenty of people have binds, let's you spam whatever worthless message you *think* people need to read a lot. Don't google them, don't use them, just stay away.
Title: Re: I blame -random player name- script?
Post by: crab on May 02, 2014, 08:04:34 pm
Don't google them, don't use them, just stay away.
There's exceptions to this though, like if you play 6s and you have a bind that says to team chat "med down"
not all binds are retards who replace all letters with shitty things they found on the character map because it's hip
Title: Re: I blame -random player name- script?
Post by: Knucklejoe on May 02, 2014, 10:17:37 pm
There's exceptions to this though, like if you play 6s and you have a bind that says to team chat "med down"
not all binds are retards who replace all letters with shitty things they found on the character map because it's hip
For example, I have a bind for /fp and /tp to use on these servers so I can jump between first and third person view quickly. I also have snd_restart bound to a key in case something sound based breaks and "record stuff" and stop bound to a key in case a model breaks.

Binds are pretty useful. Just, please, don't make any of the spammy kind.
Title: Re: I blame -random player name- script?
Post by: Punishment_Fatal on May 02, 2014, 10:22:35 pm
For example, I have a bind for /fp and /tp to use on these servers so I can jump between first and third person view quickly. I also have snd_restart bound to a key in case something sound based breaks and "record stuff" and stop bound to a key in case a model breaks.

Binds are pretty useful. Just, please, don't make any of the spammy kind.
I have a bind for /resize and a bind for what I'm selling so I don't have to copy/paste it just in case I copied something else/type it out all the time because I'm 2lazy4dat.
Title: Re: I blame -random player name- script?
Post by: Lester Roquefort on May 03, 2014, 08:28:14 pm
So... there isn't one that says a players name if you aim at him?
Title: Re: I blame -random player name- script?
Post by: Baysick on May 04, 2014, 03:30:37 am
Just don't bind something to your " W " key and your good :3
Title: Re: I blame -random player name- script?
Post by: Knucklejoe on May 04, 2014, 03:53:53 pm
Just don't bind something to your " W " key and your good :3
If we're being technical... forward is bound to the w key. If you try to bind something else to it, you can't move forward.
Title: Re: I blame -random player name- script?
Post by: Punishment_Fatal on May 04, 2014, 04:31:43 pm
If we're being technical... forward is bound to the w key. If you try to bind something else to it, you can't move forward.
I think he means an alias that lets him move forward while also saying the bind.
Title: Re: I blame -random player name- script?
Post by: crab on May 04, 2014, 05:29:10 pm
If we're being technical... forward is bound to the w key. If you try to bind something else to it, you can't move forward.
bind w "+forward ; anothercommand"
Title: Re: I blame -random player name- script?
Post by: Lester Roquefort on May 05, 2014, 10:29:51 pm
Who'd wanna spam a message after moving forward anyway? Seems like a way to not play a game to me.