Saxton Hell Forums

Server Discussion => Freak Fortress Hell => Topic started by: Propane on August 27, 2013, 09:11:28 pm

Title: Everthing broke
Post by: Propane on August 27, 2013, 09:11:28 pm
Yea... this update broke a LOT of stuff. It's pretty much normal TF2 classes fighting against hale.
Title: Re: Everthing broke
Post by: Windy on August 27, 2013, 09:12:50 pm
We're about to make your day very bad, very fast.
Title: Re: Everthing broke
Post by: Knucklejoe on August 27, 2013, 10:27:15 pm
Seems that a few of the servers are crashing pretty constantly now. Valve doesn't seem to know how to test their stuff before releasing it...
Or they did test it and it doesn't play nice with some plugins...
Title: Re: Everthing broke
Post by: VoiDeD on August 28, 2013, 12:20:22 am
Stuff breaking is pretty much SOP after updates that touch lots of TF2's code.

I think everything should be fixed now? Generally SourceMod's autoupdater will eventually pull in some updates that should fix problems.
Title: Re: Everthing broke
Post by: Miaumon on August 29, 2013, 09:48:43 pm
Int pony = 69;

if (pony == 69)
    {
         System.out.println("Shit is broken");
    }
Title: Re: Everthing broke
Post by: Windy on August 29, 2013, 10:13:22 pm
Code: [Select]
10 PRINT "DICKS"
20 GOTO 10
Title: Re: Everthing broke
Post by: BoBoBo-Bo Bo-BoBoBo on August 30, 2013, 12:04:54 am
did someone say pony