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Messages - Lunacy

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31
Freak Fortress Hell / Re: minons and their guns
« on: December 19, 2014, 08:27:34 am »
Or just go soldier/demo and spawncamp during the proper bosses, while accounting for initial spawn invulnerability.

32
yea, cuz half the damn time its just machine attacks
I mean it's fun the first time but every time you come back to play MvM and it's on like Machine Attacks pt3 and you're like uuugh they aren't gonna rtv no point in mvm"

33
Off Topic / Re: Long Anus Fucker
« on: December 10, 2014, 02:51:02 pm »
Fucking Banana-Expander

34
Freak Fortress Hell / Re: minons and their guns
« on: December 10, 2014, 02:48:44 pm »
It was just that... you could spawn as spy or sniper and just pick off everyone with high damage crits across the map until you get countersniped.  No one likes getting taken out by something that isn't directly the boss... some people kill themselves just to have a chance at being summoned by a boss like Administrator.

35
Freak Fortress Hell / Re: Boss Rotation
« on: December 04, 2014, 01:29:46 pm »
Doomguy isn't op for anyone who says he is, he gets no rage
Did they remove his uber that also prevents all forms of knockback?

36
i'd like to see how this will handle against twitch. probably not really, but still a really interesting move here
It's like a quick on-the-fly streaming option with no setup required.

37
Off Topic / Re: I am getting so fed up with DOTA
« on: December 03, 2014, 02:56:31 pm »
Everyone knows the Normal game matchmaking is stupid (new player with 10 games going against players with over 1000 games)
Ranked at least puts you with people around 500 of your MMR
And then there's all those Eastern foreigners joining the english servers who dont even speak a lick of english, nobody likes them

38
Off Topic / Re: Steam Broadcasting
« on: December 03, 2014, 02:53:41 pm »
I don't have the internet to stream or even watch streams :(
If my broadcast goes live then it eats up 90% of my bandwidth and ping skyrockets to 3000+
If I watch a stream, both the stream and anything else I'm doing lags to hell.

39
General Discussion / Re: Strange Farming Server?
« on: December 02, 2014, 01:02:50 am »
do zombie hell, about as good at farming kills as you can get on these servers

40
Freak Fortress Hell / Re: minons and their guns
« on: November 29, 2014, 06:26:44 pm »
This has been issue forever
Is there a way to make blue team no-crit while leaving crits unaffected on red? (like zombie)
                                              (no blue random or taunt crits)

41
Freak Fortress Hell / Re: Boss Rotation
« on: November 24, 2014, 06:03:25 pm »
Heavy Weapons Spy is fine because if you know how to use disguise kits correctly it gives you 100% knockback resistance so no one but pyro can stop you.
Also sentries are still easily fooled.

I do agree with any statements with Wall-E.  Even a solo scout's pistol is enough to knock him back further than he can run.
Best buff would be like 80% knockback resistance if you can't change his enormous hitbox. (Seeing as how Wheatley's hitbox is still tiny as fkuc)

42
Machine Hell #1 & #2 / Re: Map & Mission Rotation / Suggestions
« on: November 15, 2014, 06:37:00 pm »
Maps are cool and all...
but do we have a source of good missions to add to existing maps?

43
Freak Fortress Hell / Re: teamkilling with spells
« on: November 15, 2014, 03:45:22 pm »
But stickies don't detonate unless you yourself press M2???

44
Off Topic / Re: Saxton Hell 101: An Unofficial Guide For Beginners
« on: November 15, 2014, 12:42:54 pm »
I learned so much today

45
Machine Hell #1 & #2 / Re: Map & Mission Rotation / Suggestions
« on: November 14, 2014, 12:32:01 am »
Now if only I could get that Laughing Gasser Pyro to work (full crit, laugh on crit) I'd try making mission scripts again
I'm also evil and make super fast buffed spy bots.

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