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Messages - bombs

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16
General Discussion / Re: >Tfw I can't play tf2 anymore ;_;
« on: September 21, 2012, 07:34:36 pm »
LOL why are u using thos meme arrows

17
PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: September 21, 2012, 03:06:15 pm »
I've decided to bite the bullet and reduce the reserve shooter's damage down to 50%, from 75%.

This will be a step away from the direction of GM, but I'm going to favor how enjoyable the game is over ranked consistency in this case.

#1

18
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 19, 2012, 01:03:24 pm »
Bah. You guys. :(

The caber is balanced in the way of being one time use, similar to the scout's bonk and spy's deadringer. All these weapons are designed to give you the ability to get through hopefully just one trap.

I'll end up placing some zones on the map as I don't really want to remove the caber.


ur balanced >:(

19
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 19, 2012, 02:42:07 am »
Aztecan needs some fixin'
As demo you can skip a lot of traps, there is a small path there, look
http://cloud-2.steampowered.com/ugc/937003993045526360/0C17415255126DD3C13FE483B691F88B20D5AF14/
http://cloud.steampowered.com/ugc/937003993045527246/32E2069A1527C583D3342A2428797F46E149FD23/


god i hope that guy wasn't being serious about skrillex inventing dubstep

and yeah caber is not really fair to begin with imo

20
Deathrun Hell / Re: REMOVE FLARE GUN ON DlUX
« on: September 17, 2012, 03:20:46 pm »
dont stress yourself out trying to sort out every bug in existence voidy. you can't really do much other than rely on the community to not be dicks sometimes and well tf2 is free to play lol

no idea how you would fix it though. : /

21
Off Topic / Re: Black Mesa: Source General
« on: September 14, 2012, 11:26:19 pm »
rip ;_;

22
Off Topic / Re: Black Mesa: Source General
« on: September 14, 2012, 12:37:47 pm »
available from a torrent site near you!

go get it. i'll be waiting a bit on it, since i just got cs:go

23
Deathrun Hell / Re: Anti-Squeaker Rule
« on: September 13, 2012, 11:01:44 pm »
constructive topic guys

bottom line is it would be very wrong to implement a ban on kids or even on kids using the mic. M rated doesn't mean you need to be 17 to play it, just to buy it. they have the same right we do to play the game.

so yeah mute them.

24
Saxton Hell / Re: Some Ideas for Hale Players
« on: September 13, 2012, 12:31:03 am »
while it is always nice to see people taking an interest in the community this is a reoccurring theme that ends the same every time.

generally speaking, i think the admins feel like the mod is balanced fine for now. lots of people come on and suggest stuff that many times is not possible (the homing rocket is an example) and other times things that comeplety mess up the balance we have, like the scout running slowly.

What you will see is that many classes already do have abilities and you can utilize them to your advantage. an example is the direct hit always crits instead of mini crit-ing. the scouts pistol always mini crits for 45 damage etc.


25
Off Topic / Re: Valve Birthday Senario Game
« on: September 12, 2012, 04:33:38 pm »
best friends with heavy

: )

26
General Discussion / Re: General ideas/adds
« on: September 11, 2012, 11:47:00 am »
yeah bottom line is sometimes people are dumb on video games

usually a better idea instead of staying on a server that is making you frustrated or angry would be to switch servers.

*cough* try out jump hell sometime *cough*

27
General Discussion / Re: Server Suggestions
« on: September 10, 2012, 06:16:31 pm »
theres always surf iT

28
Off Topic / Re: It's Happened Guys
« on: September 08, 2012, 11:05:31 am »

29
Off Topic / hacking general
« on: September 07, 2012, 11:43:43 pm »
hiss

30
Saxton Hell / Re: What happened to Taunt Crits/Suggestion
« on: September 07, 2012, 06:36:31 pm »
goomba is harder to get, MG is easy. if you gave that much of a bonus to mg it would be op

this is of course coming from someone who spends all day on jump hell though. goombas are hard to get cause you have to land right on the collision box/hitbox whereas market gardener gives you a bit more range and in any direction so you dont have to be perfect. what that means is you can MG some one from the side rather than from directly above, making rocket jumping soldiers even more annoying to hale. keep in mind this would also massively increase the amount of rocketjumping soldiers, probably lots of guys with rocket jumpers and mantreads and MGs, and as fun as it is to do that im pretty sure it would get annoying really quickly

if you buff it i would say give it as much damage as a huntsman arrow or something but not 1500 damage.

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