Saxton Hell Forums

Server Discussion => Deathrun Hell => Topic started by: Whitepaw on February 19, 2015, 07:29:57 pm

Title: DR dreamytrack bad trap
Post by: Whitepaw on February 19, 2015, 07:29:57 pm
If players are able to taunt in time, the wall that projects will stop at the first side of the box below allowing everyone to pass.

http://www.youtube.com/watch?v=-EP1Jvd74q8&feature=youtu.be (http://www.youtube.com/watch?v=-EP1Jvd74q8&feature=youtu.be)
Title: Re: DR dreamytrack bad trap
Post by: 111112oo on February 25, 2015, 02:48:23 pm
I keep on saying that I'm going to work on fixing this map all the time, but i never do
thanks for the bug report
Title: Re: DR dreamytrack bad trap
Post by: VoiDeD on April 16, 2015, 04:38:34 pm
Fixed this one finally, thanks.
Title: Re: DR dreamytrack bad trap
Post by: Fullmetal Soul on April 16, 2015, 05:09:32 pm
I thought this was a feature
Title: Re: DR dreamytrack bad trap
Post by: VoiDeD on April 16, 2015, 05:14:33 pm
It basically rendered the trap useless if one player could taunt in a specific spot. Stuff like that (eventually) gets fixed.