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Messages - crab

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451
PropHunt Hell / Re: Admins gone wild.
« on: January 28, 2013, 03:06:01 pm »
Even the accused is done.
I'm honestly surprised the thread wasn't locked pages ago.
also happy, this thread is a goldmine

452
General Discussion / Re: The Hidden
« on: January 27, 2013, 01:06:23 pm »

453
Off Topic / Re: anything look wrong with this
« on: January 26, 2013, 09:11:41 pm »
Of course.
He's using the balloonicorn and the liberty launcher.

454
General Discussion / Re: THE BEST IDEA EVER
« on: January 26, 2013, 08:58:16 pm »
I really want to try this now.

455
General Discussion / Re: Post Your 5 Favorite Items
« on: January 25, 2013, 03:48:07 pm »






not like im showing off or anything
they just happen to be my favorite.

456
General Discussion / Re: Plugin Suggestion
« on: January 23, 2013, 08:11:14 pm »
The sounds are from Quake or Unreal Tournament or whatever
And they won't really work on VSH since hale already says lines for specific things, like triple kills.

457
Deathrun Hell / Re: open sesame
« on: January 21, 2013, 12:29:51 pm »
ok so now when you get to the trap right before the vent, the spikes are just stuck and we wasted several minutes because it would not go down.
I have a demo of it, but mediafire is taking forever to load probably down, so if you need demos just wait a sec.


alright this should be it
http://www.mediafire.com/?iji6ra8mdnpalsa

458
Deathrun Hell / Re: gate stuck
« on: January 21, 2013, 11:44:02 am »
Do you have any idea what's causing the gate to come back up and get stuck?
As it comes down, when too many people hug the gate it'll come back up.
That's my guess at least. That, and somebody said at one point to move away from the gate when it's coming down.

or you know what, it might be if you kill the sentries.

459
Deathrun Hell / gate stuck
« on: January 20, 2013, 09:37:20 pm »
http://steamcommunity.com/sharedfiles/filedetails/?id=121839798
dr_winterwhatever, gates can get locked and you have to jump around the gates to get past, which isn't very easy for some people. It has something to do with people hugging the gates I guess.
also caber demos can jump out with a caber explosion + sentry knockback and survive.

460
Off Topic / Re: Screenshot Button wont work
« on: January 20, 2013, 09:48:28 am »
speaking of this, am i the only one whose screenshot keys randomly change between f5 and f12?

461
Deathrun Hell / open sesame
« on: January 19, 2013, 02:54:15 pm »
http://www.mediafire.com/?y23dnnk1rl0931k
dr_horrors locked door doesn't open at all if hale is afk or unwilling, and because of dumb people, that means several minutes wasted and can mean the whole map.

462
Freak Fortress Hell / Re: Spotline
« on: January 19, 2013, 12:02:16 pm »
haven't played it yet, what was changed?

463
General Discussion / Re: A suggest for kids with mics
« on: January 19, 2013, 11:33:05 am »
pressing 1 key and 2 buttons is too much work

464
Off Topic / Re: Cut yourseld
« on: January 17, 2013, 06:25:19 pm »
im gonna cut myseld now

465
General Discussion / Re: Moderators in games
« on: January 17, 2013, 01:17:34 pm »
There are, but when only 2 people left the timer starts
Why doesn't this happen in the regular hale servers

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