Added the following maps:
dr_badger_escape_rc1
dr_neonoir_impossible_v6x
dr_marioworld_redux_final1
Updated the following maps:
dr_underworld_final -> dr_underworld_redux
dr_supermonkeyball_v4_2 -> dr_supermonkeyball_v4_3
dr_4halls_v6 -> dr_4halls_v7
(You'll need to write a quick Stripper config to make the motivator not kill Hale here.)
Ran out of time getting this in place... This stuff becomes a little harder these days cause maps are BSPZIP'd. I'll see if I can find some time soon to fix this.
You still need to add this to the winterhill Stripper config to make the map not crash players. It targets all the decals cause all the decals are able to cause crashes since they are on moving objects.
We've actually had that in place already - not sure why it's not working though, still digging.