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Messages - Punishment_Fatal

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61
Submit Ban / Re: Deathrun hell griefer(s)
« on: September 21, 2014, 04:31:07 pm »

62
Freak Fortress Hell / Re: Astronaut
« on: September 18, 2014, 10:31:25 pm »
So voidy, when is ff2 getting astronaut hale from vsh
When John Madden blesses us with his presence ( ͡° ͜ʖ ͡°)

63
Freak Fortress Hell / Re: Miku sexy broken legs
« on: September 18, 2014, 08:10:02 pm »
It's a feature™.
Feature™ or added sex appeal?

64
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 18, 2014, 05:48:09 pm »
I want dr_hell back.
Unfortunately we cannot grant everyone's wishes else it'd be chaotic, but you can make a poll about it and see if other people agree with you. If they do agree with you, I'm pretty sure Voidy would consider adding it back in.

65
General Discussion / Re: Loading Music Suggestions!
« on: September 18, 2014, 02:00:47 am »

66
General Discussion / New Update makes promo items marketable
« on: September 17, 2014, 07:46:59 pm »
GG market. GG

67
General Discussion / Re: I'm a shit player.
« on: September 17, 2014, 06:12:55 pm »
Unless you're Asian, those folks are like naturally good at this stuff.

Freakin' Neos of the Interbutt Gaming World
But I'm Asian and only recently got better aim with everyone after playing MvM (and yes, Filipino = Asian (and half Asian counts)).

68
Freak Fortress Hell / Re: Screen stuck sideways on drug rages
« on: September 17, 2014, 12:05:01 am »
How often is "occasionally"? Can it be reproduced easily?
I've seen it sometimes when spectating someone, though I'm not quite sure if it can be reproduced easily (my guess would be somewhat).

69
Freak Fortress Hell / Re: Dark link charging
« on: September 15, 2014, 08:54:37 am »
All mouses have mouse 3, its the scrolling one, u just click that
Not all actually. There are still some 2 button mouses out there with 3 being the most common.

70
Freak Fortress Hell / Re: Dark link charging
« on: September 14, 2014, 08:21:48 pm »
Shouldn't it work the same as demopan? (R to charge and doesn't get in the way of super jumps)
What is breaking them anyways
It does work that way, but instead when you super-jump, it instantly activates the charge for no apparent reason.

71
Freak Fortress Hell / Re: Dark link charging
« on: September 14, 2014, 07:37:37 pm »
This needs it own topic, cause many have hated dark link ever since we changed his charge to super jump. He cant even jump without the charge going off, so i say we move his charge to ether mouse 3 or special attack so we can atleast jump
It's the same with F2P Demo.

72
General Discussion / Re: Favorite Admin
« on: September 14, 2014, 12:15:05 pm »
Heard you suspended someone for being afk for 60 seconds :P
Well y'know, if you actually looked at the demos you could see that it was more than a minute...

73
General Discussion / Re: Favorite Admin
« on: September 13, 2014, 06:34:54 pm »
If we're going by the ban stats, someone should have mentioned me by now. I think I'm probably the ninja admin, the one no one knows exists.
And I'm the one that's famous and infamous at the same time :-\

74
Freak Fortress Hell / Re: Bullshit glitch
« on: September 13, 2014, 04:22:27 pm »
The glitch is that hale can take a demomans shield before the round starts. It makes me so mad I pop a boner.
Anyways, the way it's done is the hale switches team right before the round starts and goes Demo. If he has the Loose cannon equiped, he can charge up a shot and explode his load all over everyone, and for some reason that takes away your shield. pls fix
Actually it's not just the Loose Cannon, but instead any explosive weapon (including rockets).

75
General Discussion / Re: Favorite Admin
« on: September 13, 2014, 03:48:13 pm »

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