Saxton Hell Forums

Server Discussion => Dodgeball Hell => Topic started by: Nightmare on June 09, 2014, 11:33:09 pm

Title: dbs_bunnyhop_rc1
Post by: Nightmare on June 09, 2014, 11:33:09 pm
I know I said I wouldn't do any more re-modelings of maps, but this one was LITERALLY asking for it.  So I went ahead and did this while I was bored one night.

Screens: "Scenic Camera" (http://cloud-4.steampowered.com/ugc/776056901605597565/5C76CC8AFAE69D287A5E56F33C7E3C9FDCD6896A/), Train Damage (http://cloud-4.steampowered.com/ugc/776056901583627437/25D6027F1B5EE80E1170B755C2DA36CD4A481059/), Testing of the skybox visibility. (http://cloud-4.steampowered.com/ugc/776056901606038895/84EA6A3EB297070EA23745D223E30264DEAD5E8F/)
Map: Map (now using Dropbox per request) (https://www.dropbox.com/s/7akm6tg9wbj0bvs/dbs_bunnyhop_rc1.bsp)
Skybox: sky_starfield (http://css.gamebanana.com/textures/154)

Changes:

+ Added in new skybox and natural light from skybox.
+ I split some of the platforms apart to make it seem like you're hopping a bit more.
+ Added in Blu/Red overlays on both sides.
+ Changed rocket spawn speed to 51 MPH.
+ Added in slow incrementer for more record variations.
+ Heightened and widened the skybox a bit.
+ Lowered the rocket acceleration slightly from 30% to 22%
+ Added in train damage after you fall off the map, good luck exploiting this.
+ Added in a "scenic" spectator cam.

Cheers!
Title: Re: dbs_bunnyhop_rc1
Post by: Ben on June 10, 2014, 05:10:49 am
+1 To this map right here. I also really appreciate the sky-box as it helps with R/G colorblindness a lot :D
Title: Re: dbs_bunnyhop_rc1
Post by: immense on June 10, 2014, 03:55:06 pm
my name is immense
Title: Re: dbs_bunnyhop_rc1
Post by: VoiDeD on June 10, 2014, 09:21:02 pm
The skybox isn't packed into the map, leading to nodraw textures.

(http://cloud-3.steampowered.com/ugc/597039294997459686/A65692B394D45B3F7615012EA3AF8B1C0915AF0A/1024x640.resizedimage)
Title: Re: dbs_bunnyhop_rc1
Post by: immense on June 10, 2014, 09:23:10 pm
That looks cool, can we keep it?