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Weird. It just always seems to kick people out of that room lately. >_>
RAN RAN RUU~
This map is missing some textures, and is also suffering from poor networking issues. Namely a large overuse of func_tracktrain entities.
In this case, however, a plugin can't simply fix this, as the tracktrains are required for one of the traps. The solution would be to entirely rework the trap to not use them.
On Gaytower you can Caber on the gate outside of spawn to the second level, thus skipping like 8 traps or something. There might be other parts where this is possible.