Author Topic: Updated Cave Johnson  (Read 6378 times)

Offline ridiculed

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Updated Cave Johnson
« on: June 26, 2013, 11:39:08 am »
Why doesnt FF get updated Cave like in Saxton Hell?
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Offline Lunacy

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Re: Updated Cave Johnson
« Reply #1 on: June 27, 2013, 01:44:42 pm »
Wouldn't mind if his FF2 counterpart could attack or reload faster, it's slow as hell and hard to aim/hit anything.
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Offline LEON35

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Re: Updated Cave Johnson
« Reply #2 on: June 28, 2013, 05:14:13 pm »
I thought Saxton Hale mode was just Saxton Hale

FF2 is supposed to have 1337 Bosses D:

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Updated Cave Johnson
« Reply #3 on: June 29, 2013, 09:58:33 am »
ff2 is with people who delay and mess around while vsh is for tryhards


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Updated Cave Johnson
« Reply #4 on: June 29, 2013, 10:00:30 am »
this pic is ff2 in a nutshell


Offline Lunacy

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Re: Updated Cave Johnson
« Reply #5 on: July 01, 2013, 03:00:56 am »
Just be glad its not one of those mess-around servers where all the bosses are OP and can kill the entire team in 7 seconds if they want to.
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Offline BoBoBo-Bo Bo-BoBoBo

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Re: Updated Cave Johnson
« Reply #6 on: July 03, 2013, 10:15:24 am »
yeah i seen a hale from vsponyville when rage all of the hale rages in that server are used at once


Offline iR| Doctor Scootaloo

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Re: Updated Cave Johnson
« Reply #7 on: July 03, 2013, 11:26:21 pm »
Fun Fact: The lemons that don't connect to a player and hit the floor are subject to insta-killing people who are unfortunate enough to walk over it when it explodes. True story.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Updated Cave Johnson
« Reply #8 on: July 04, 2013, 07:06:03 am »
who cares rhey are lemons


Offline VoiDeD

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Re: Updated Cave Johnson
« Reply #9 on: July 14, 2013, 09:22:12 pm »
I've given Cave the same stats on his grenade launcher that he gets in VSH.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Updated Cave Johnson
« Reply #10 on: July 17, 2013, 08:16:23 pm »
even the lemons are added