Saxton Hell Forums
Server Discussion => Saxton Hell => Topic started by: Nurse Pinkamena on August 25, 2014, 03:09:44 pm
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1. Backburner and phlog has increased range and slightly longer after burn - Increased range offset by high cost to air blast or no air blast
2.All other flamethrowers have increased damage and increased after burn - Increased damage because of air blast
:D
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1. Backburner and phlog has increased range and slightly longer after burn - Increased range offset by high cost to air blast or no air blast
2.All other flamethrowers have increased damage and increased after burn - Increased damage because of air blast
:D
So you want the weapons to have stats like this? (http://ponyville.net/pyro)
your lucky that we are not doing this[/link] (http://ponyville.net/soldier)
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So you want the weapons to have stats like this? ([url]http://ponyville.net/pyro[/url])
your lucky that we are not doing this[/link]
([url]http://ponyville.net/soldier[/url])
Your a genius
Auctally most of their weapon balances are pretty good i lik their GRU heavy and backburner pyro
And i think spell books would be fun to have
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i rather not see that shit on demo heavy engy scout soldier or other classes that dont need buffs
(also i rather not have that at all cause its so fucking stupid of making a weapon just op to use)
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i rather not see that shit on demo heavy engy scout soldier or other classes that dont need buffs
(also i rather not have that at all cause its so fucking stupid of making a weapon just op to use)
Your logic iz gud but all pyro iz gud for rightz now is airblasting and flare jumping around like an asshole
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Wait till wat voidy says
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I still kinda want Phlog to have +50 hp so they aren't completely useless but will still be useless anyways
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I really don't see flamethrowers getting any sort of buff; pyro is already a very powerful class.
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I really don't see flamethrowers getting any sort of buff; pyro is already a very powerful class.
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You need to play pyro better :P
Just airblast Hale away from sentries :3
My perspective of the pyro is that he is more utility then offense... Just a perspective. Now phlog is a different story.
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Learn to tryhard goomba pyro faggots
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I really don't see flamethrowers getting any sort of buff; pyro is already a very powerful class.
Buzzkill and you just airblast and flare jump away i like my w m1
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Learn to be a tryhard goomba pyro faggot like √oidy
FTFY :^)
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thing is pyro doesn't get points for doing their job
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thing is pyro doesn't get points for doing their job
Good point and exactly no one credits the pyro for anything but airblasting cause it is a gamble to get close and trying to do damage
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It'd be pointless to grant credit to Pyros for airblasting as people would just join as a Pyro and consistently airblast Hale (while not doing damage to him) and then earn points.
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Pyro is great as it is. While it can easily be said that pyro is a support type class i believe its damage out put is way above what a normal person can get if done right.
The puff and sting combo I use with the shotgun is pretty simple to do and does the most constant damage, but does tend to piss off hales to the point of them raging.
Then the flare jump coupled with the air blast jump makes it easier to get away while greatly increasing the chance of getting a goomba. This attribute is lost to most other classes that don't have an easy way of getting into the air.
Plus on top of those ways to play pyro you can use the powerjack to gain an overheal buff that will make you survive a hit from hale which is a big deal in case you fuck up a combo.
Taking in account the already in place ways of getting massive damage it would (IMO) make pyro way too powerful if it got a buff.
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Unless you can consistently goomba anyone, pyro does the least ammount of damage and gets the least ammount of points. The main use is the airblast and save teammates like engineers and medics.
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Unless you can consistently goomba anyone, pyro does the least ammount of damage and gets the least ammount of points. The main use is the airblast and save teammates like engineers and medics.
This is highly incorrect. I can average 2k damage from using the shotgun by itself and usually get 4k-6k easily with the puff and sting combo unless raged (I get raged a lot prob 70% of the time). Its not the fault of the class its the user. Buffing a class just to make it easier for people that don't know what the fuck they are doing is a horrible idea.
The averages of damage and points for normal pyros is usually low not because the class is bad, but because literally all they do is constantly air blast while doing nothing to actually cause damage. This is why most people will rage a pyro because they have a bad rap of just being annoying and useless.
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only fags who cant get goomba's use shotguns
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I [use] the shotgun
:-* :-* :-* :-* :-* :-* :-* :-* :-*
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only fags who cant get goomba's use shotguns
Pretty much this
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only fags who cant get goomba's use shotguns
Pretty much this
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only fags who cant get goomba's use shotguns
You don't even play on the normal saxton server your argument is invalid.
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You don't even play on the normal saxton server your argument is invalid.
FF2 is pretty much the same as VSH as far as weapon stats go. In fact, the only real differences between VSH and FF2 are: More (~50) horribly unbalanced bosses to pick from, the server crashes on a regular basis, and its full of annoying children. And while the way he stated it was a bit rude (albeit normal coming from him) he has a point, goomba pyro does a lot more damage than shotgun pyro. All that aside, pyro in VSH is a support class. I don't get why people want a damage buff for a class that is already OP when used correctly (besides for e-peen of course).
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You don't even play on the normal saxton server your argument is invalid.
Some casual talk right there
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Lul, I rarely go on vsh cause I rather be in ff2 or csgo