Author Topic: Boss Rotation  (Read 132039 times)

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #330 on: February 03, 2014, 01:12:43 pm »
anyone does 98 damage


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #331 on: February 03, 2014, 05:14:43 pm »
i also forgot mecha bowers has 4 rockets that are like bionic commando


Offline VoiDeD

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Re: Boss Rotation
« Reply #332 on: February 03, 2014, 05:48:05 pm »
I see that stat it's like "+-50% melee damage taken" or something so demoknights only do like 98 damage a hit.
Okay I see what's happening, it's inverted so it's a reduction rather than a boost.

Changes:
  • Removed melee damage reduction from the following bosses: Franky, Ghost, Happy Mask Salesman, Slimer
  • Fixed Dark Link having half of his expected health
  • Dark Link's demo charge is now activated with secondary attack (mouse2). This should fix the issue with autoreload activating the charge when using the crossbow. This might also interfere with jumping, so the crouch method should be used for this boss.
« Last Edit: February 03, 2014, 05:58:41 pm by VoiDeD »

Offline Sakuya

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Re: Boss Rotation
« Reply #333 on: February 03, 2014, 07:49:23 pm »
Remove saanic's double jump

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #334 on: February 04, 2014, 05:09:06 pm »
can we give robo scout some stun on his rage cause its pretty fucking annoying with pyros just airblasting u


Offline Lunacy

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Re: Boss Rotation
« Reply #335 on: February 04, 2014, 06:29:43 pm »
can we give robo scout some stun on his rage cause its pretty fucking annoying with pyros just airblasting u
Double Jump is his strength so he can just save the airjump for when the pyros run out.
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Offline Sakuya

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Re: Boss Rotation
« Reply #336 on: February 04, 2014, 07:47:58 pm »
Double Jump is his strength so he can just save the airjump for when the pyros run out.

Wait, does he have double jump? fucking hell double jump is OP better give him stun on rage

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #337 on: February 04, 2014, 08:59:03 pm »
He doesnt have double jump until he rages and pyros can just keep u in a corner airblasting and a sniper can just huntsman taunt you so u cant even move and still cant do shit which this hale needs stun on rage so it doesnt have to deal with pyros being dicks with airblasting


Offline VoiDeD

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Re: Boss Rotation
« Reply #338 on: February 04, 2014, 10:05:24 pm »
He's a scout, mang. Scouts double jump.

Offline Lunacy

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Re: Boss Rotation
« Reply #339 on: February 05, 2014, 01:38:12 am »
Hey Bo, remember on towertop when that pyro locked you in a corner until a sniper taunt-locked you and you just suicided :P
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Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #340 on: February 05, 2014, 08:20:21 am »
fucking bg but still voidy he cant double jump until rage and when i got rage was when the sniper taunt stunned me


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #341 on: February 06, 2014, 01:56:43 pm »
can we reduce hte stun of mummmy and weeping angels rage no need for it to be 8 seconds should be around 6 seconds


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Boss Rotation
« Reply #342 on: February 06, 2014, 03:56:56 pm »
Voidy can we really reduce the rockets that mecha bowers gets he should get 4 rockets on rage it should be 1 like bionic commando


Offline Lunacy

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Re: Boss Rotation
« Reply #343 on: February 07, 2014, 04:33:49 pm »
can we reduce hte stun of mummmy and weeping angels rage no need for it to be 8 seconds should be around 6 seconds
We all know it's rediculousl long and spammable because of their slowness.
ALSO there have been reported clipping issues of players getting stuck inside of Mummy, usually when they try to goomba they get stuck in the head and cannot goomba or escape.
Voidy can we really reduce the rockets that mecha bowers gets he should get 4 rockets on rage it should be 1 like bionic commando
4 rockets that 1hitkill from 3x the radius of normal rockets is a bit overkill, 1 per rage would be just fine.
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Offline PHANTOM1

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Re: Boss Rotation
« Reply #344 on: February 08, 2014, 01:13:51 am »
nm
« Last Edit: February 08, 2014, 01:35:56 am by PHANTOM1 »