Author Topic: And few days after screamfortress 6  (Read 4569 times)

Offline BoBoBo-Bo Bo-BoBoBo

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And few days after screamfortress 6
« on: October 31, 2014, 03:15:38 pm »


Offline Novaxzx

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Re: And few days after screamfortress 6
« Reply #1 on: October 31, 2014, 03:18:47 pm »
i request a server right this moment. get on it. i need to destroy you all with my pro mario kart skills.
Berry Dinkler.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: And few days after screamfortress 6
« Reply #2 on: October 31, 2014, 03:35:33 pm »
i request a server right this moment. get on it. i need to destroy you all with my pro mario kart skills.
i call being shy girl


Offline VoiDeD

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Re: And few days after screamfortress 6
« Reply #3 on: October 31, 2014, 07:18:29 pm »
Code: [Select]
"targetname" "Speed"
"classname" "logic_relay"
"hammerid" "27882"
"OnTrigger" "Command,Command,sv_cheats 1,0,1"
"OnTrigger" "Command,Command,sv_cheats 0,0.2,1"
"OnTrigger" "Command,Command,tf_halloween_kart_normal_speed 1000f,0.1,1"

Sigh. Sometimes I wish competent mappers would pick up these projects first.

Offline Novaxzx

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Re: And few days after screamfortress 6
« Reply #4 on: November 01, 2014, 12:26:40 am »
Code: [Select]
"targetname" "Speed"
"classname" "logic_relay"
"hammerid" "27882"
"OnTrigger" "Command,Command,sv_cheats 1,0,1"
"OnTrigger" "Command,Command,sv_cheats 0,0.2,1"
"OnTrigger" "Command,Command,tf_halloween_kart_normal_speed 1000f,0.1,1"

Sigh. Sometimes I wish competent mappers would pick up these projects first.
There is an individual plugin in sourcemod called Kartify, as simple as it sounds, turns you into a kart whenever you want.

Heres a link if you want to test it at all: https://forums.alliedmods.net/showthread.php?p=2217621
Berry Dinkler.

Offline Phantomazing (Duck)

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Re: And few days after screamfortress 6
« Reply #5 on: November 01, 2014, 01:24:41 pm »
i request a server right this moment. get on it. i need to destroy you all with my pro mario kart skills.

Ohohohoho! I once held the record for SNES Ghost Valley 2 on MKWii for 20 minutes! I shall defeat all you good sirs in glorious karting combat!


Offline Lunacy

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Re: And few days after screamfortress 6
« Reply #6 on: November 01, 2014, 06:18:19 pm »
On Hiatus




Primarily running around Zombie Fortress, Freak Fortress, and occasionally Randomizer.


http://youtu.be/C90h1pbF1yY

Offline BoBoBo-Bo Bo-BoBoBo

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Re: And few days after screamfortress 6
« Reply #7 on: November 01, 2014, 08:33:32 pm »
Ohohohoho! I once held the record for SNES Ghost Valley 2 on MKWii for 20 minutes! I shall defeat all you good sirs in glorious karting combat!



Offline Sakuya

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Re: And few days after screamfortress 6
« Reply #8 on: November 01, 2014, 09:55:02 pm »
Remove freakfortress and repleace it with kart fortress. there, everybody wins

Offline LEON35

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Re: And few days after screamfortress 6
« Reply #9 on: November 01, 2014, 10:18:14 pm »
Remove freakfortress and repleace it with kart fortress. there, everybody wins

Rename Saxton Hell to Kart Hell

Offline Marryth

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Re: And few days after screamfortress 6
« Reply #10 on: November 02, 2014, 12:59:57 pm »
Remove freakfortress and repleace it with kart fortress. there, everybody wins

Better yet, lets mix the two together.
Arrows, arrows everywhere!

Offline Mango Supreme

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Re: And few days after screamfortress 6
« Reply #11 on: November 02, 2014, 01:56:34 pm »
I'm with Voidy, this is a terrible release. The grass doesn't slow you down, and the guy who released it just took someone else's map (without credit) and slapped on a few scripts. On top of that, it's super easy for players to switch classes during a race, spawn without a kart, and start killing each other. Hopefully there will be a proper gamemode for this in the future, with faster karts, useful items, decent physics, and grass that actually works.
« Last Edit: November 02, 2014, 02:02:18 pm by Mango Supreme »

Offline Marryth

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Re: And few days after screamfortress 6
« Reply #12 on: November 02, 2014, 05:10:20 pm »
In reality, what Mango said.

Though this will just justify the idea that every single game ever eventually turns into a racing game.  See Crash Bandicoot, Mario, Spyro, Ratchet and Clank, Jak and Daxter, Pokemon, Yugioh (5D's), Grand Theft Auto, Grand Theft Furry, The Simpsons.... the list goes on and on and on and on.

But in all seriousness, if someone makes a /good/ map with all of the technical stuff worked out, and a valid game-mode, then I would love to see a karthell exist.  Until then it'll be abusing teleporters on the event map....
Arrows, arrows everywhere!