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Messages - Shae

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121
I have Frankenhud which is in my opinion really good. It goes well with the aesthetic while improving upon the old hud. I also have a couple silly skins like a gingerbread sandvich and a Bonnie and Clyde style scattergun.
Screencap that shiz.

122
I actually have a question.  I removed a few skins a while ago, but the purple and black texture thing is still there. How do I fully remove skins?

Thats the question of the day. Perhaps you should do it the hard way and reinstall tf2. Otherwise, there's google.

Also, its odd how my images aren't showing up in the OP...

123
Saxton Hell / Re: Make 'Bear Grills' a playable hale :o
« on: June 24, 2012, 10:07:15 am »
We have a saxton hell forum section you know...
http://forums.saxtonhell.com/index.php?board=2.0

124
Made any changes to the game? Reskinned your weapons? Your classes? Or perhaps you have a new HUD? Show em off here.

Download Skins here
Usually the files you download should include a README document telling you where to install the files. Its as easy as copying and pasting files.

How to download and install skins (Audio quality is crap)
How to Install custom Team Fortress 2 Skins.


Have any questions at all? Go here

Oh, Don't mind me, I just downloaded this BAMF skin pack.

Download Tron Fortress Starter Pack

Look here for more Tron-related shiz


Also got this beamsaber to reskin my eyelander (Shield not included). Goes well with the whole "tron fortress" setup I have.
Download here

125
Saxton Hell / Re: What is your best technique in trolling hale.
« on: June 23, 2012, 06:40:27 pm »
Here's one I've been working on.
-Be sniper
-Hale being ravaged by several players or is near a sentry nest
-Hasn't raged in awhile

Wait for the right moment aaaand... Throw jarate. (Takes away 8% rage)

If timed correctly saxton hale would've taunted without activating his rage. Giving ~3-4 seconds of free attack/escape time.

Its hard as hell to time because some hales rage unpredictably. Not to mention other factors like rockets blasting him away, raging too far away or too soon etc.

126
Off Topic / Re: Some Reskins I Made Just for You Fools
« on: June 19, 2012, 07:56:19 am »
Pics or it didn't happen.

Also how'd you do it?

127
Zombie Hell / Re: Map Rotation
« on: June 18, 2012, 08:01:16 am »
Zf_topsecret should be updated to its latest version. There's a room with a breakable door that survivors like to camp in and its pretty tough to get through. The updated version adds an air duct in the back that allows zombies to have a second chance of getting inside.
http://gamebanana.com/tf2/maps/118214

Also, there's a few easter eggs for people who can noclip ;)

Is there a way for me to add large pictures on this forum without taking up so much space in the thread?

128
Trading Hell / Re: Scrap Bank Bot
« on: June 14, 2012, 06:39:56 am »
Thanks for this man, I really needed this bot.

Also why not just craft all the weapons you get? Haha.

129
Zombie Hell / Re: Zombie Fortress Maps General
« on: June 14, 2012, 06:37:06 am »
you bastard!

THAT SONG WAS GOD!
Pfft yeah right, why not just rape my ears with bagpipes while you're at it?

Any new ideas why the maps are ending early on this server?

130
Zombie Hell / Zombie Fortress Maps General
« on: June 13, 2012, 03:53:35 pm »
Discuss/Rant/Praise any maps you find on the zombie fortress server!

Want to suggest a new map?
Look here
Or try Google


My recommended maps:



zf_industry_v2_1b2



[Map creator's youtube video]
Combines ctf and zombie fortress. Unfortunately I cannot find a download link to this map. :/
zf_siberia_a1


Video Gameplay

zf_cliff
-Can't find a download for this one. (Also has some spawn camping issues if the zombies are filled with retards who can't into teamwork. Durr.



zf_OutsetIsland_v1_fix

Maps to consider for removal:

Zf_lodge_of_the_farmer
-That song which continuously loops is entirely too annoying.
Yeah yeah, I could just mute the game, but how would I know where my enemies are?

zf_Dest_nuke (I forgot the name)
-This is the map where you have to defend the bomb from being destroyed by zombies. Although its fun, its easily exploitable by a cloak n dagger spy shooting acid at the bomb with his sick perk and hiding while the acid melts the bomb's shields in a couple of minutes.



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