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General Discussion / Re: Fancy Signature Sites?
« on: June 01, 2014, 09:21:03 am »I've gone 15 years not seeing 4chan, and i'm not about to start now.note: 4chan is not 15 years old.
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I've gone 15 years not seeing 4chan, and i'm not about to start now.note: 4chan is not 15 years old.
I'll type some really small messages and wait for an eventual replyplease who even types in this low of font size, nerd
meanie
So it would be safe to delete the downloads/user_custom and retrieve 1.35GB of disk space?yeah it's safe to delete that. it's all custom stuff from clients, such as sprays.
Really nvr knew thatvoided is right, i completely forgot about that location.
when we have 16+ people we rtv the map and even under 16 people we still rtv due to it being a very bad map, little to no health packs somewhat the same with ammo packs and view gets blocked by trees and easy to delay onHoly run on sentence batman.
watdo not question the void and the knowledge it holds.
No its just terribeven with 20 people hate it due to the treesWell, not everyone has their favorite maps, would need more than just a couple people that dislike it to get it removed off the list.
Can we please remove koth campground the map is to big and to many trees block the view of the mapIt's only too big if you have about 5-10 people. Don't nominate it if you have too little players, I never see a problem with about 20~ players.
Some of you may have realized before, but if you are a donor your unusual effects, avatars, paint and other things would not show up to anyone else but you.Don't forget now they show up in the trade list.
Fret no more*!
I'm not sure on the specifics, but it seems the most recent TF2 update has caused the donor's steam avatars, unusual effects, styles, paint, strange count, and other things to show up again. Rejoice!
This is more than likely just a happy coincidence, but hopefully it's here to stay!
*Subject to change in future updates, fretting may indeed be re-established as a viable coping mechanism.
UPDATE: Apparently this means that tails are broken, whoops.
Updated the equip_region for the Pyromancer's MaskAND I WAS GOING TO BUY A SCORCHING ONE FFS GG NO RE
gg
Wouldn't mind if Cleaner's Carbine had stats removed so it acted like Stock but different sounds.Well, this suggestion isn't really about reskins, it's about different stats on the weapons. I use an AK-47 skin for my SMG, so doesn't really make a difference for me.
Similar to diamondback.
Cleaner's Carbine, since it has full crits in this mode anyways, is a direct downgrade in VSH. People may prefer the "silenced SMG" sound it makes.
I dunno, as much as I'd like to see the SMG buffed, it still serves it's purpose. The crit knockback it has is just enough to deter hale with his jumps. And when I go SMG sniper, I can get around 1200 damage before the round ends (most of the time). I wouldn't mind if instead of buffing damage, it increases the sniper's speed by 15% while deployed. Maybe the cleaner's carbine could work with the hitman's heatmaker's vsh gimmick, 100% precise aim maybe.Well reason I made this thread really is to balance out the entire sniper, melee has a buff, rifle has a buff, smg is all stock. Yeah, it does have some knockback with crits, but not significant to the point where it's like the pistol. Now the pistol does do double damage the smg does, but it has a smaller clip size and it's also the scout, fastest class in the game. Engineer has a pistol, but due to his lack of speed valve gave him a ridiculous amount of ammo, 200 rounds or about 25~ mags.
Anyway, the SMG was never intended to be a damaging weapon, just a situational weapon to deter attackers. The sniper should really focus with his main primary.