Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - jay50jay

Pages: 1 2 [3] 4 5 ... 22
31
Trading Hell / Re: Trading hell server suggestions
« on: March 24, 2013, 08:40:27 pm »
It it possible for donators to have super micro added to sizes? Tails, trails, reserved slots are out for me, but resizing is nice.. I had seen another post about donators being airblasted by pyros, not a big deal but could easily be scripted push resistance into godmode, and have buddha the way it is for allowing rocket, force-a-nature, and airblasts push.. I personally don't see any need to give donators anything else. But as I said, please consider a super micro resize!
Fairly certain that micro is an admin only thing.

32
General Discussion / Re: Saysound spamming
« on: March 24, 2013, 08:38:07 pm »
This doesn't seem to be a pressing issue to me. If you can just turn off sounds until the spammer stops/leaves, whats the issue?

33
Off Topic / Re: A hilarious picture
« on: March 24, 2013, 08:36:01 pm »
I refuse to click any of the links in this thread.

34
General Discussion / Re: Rules
« on: March 23, 2013, 10:46:26 pm »
what overwhelming evidence you have presented. I hope to see this man banned immediately.

35
Off Topic / Re: Your Band Name.
« on: March 23, 2013, 12:06:56 am »
Blue Strawberry Shake

36
Off Topic / Re: Who wants a free model i made
« on: March 22, 2013, 02:38:46 am »
Trash status: Compacted.

37
Saxton Hell / Re: Adressing Balance Issues in Hale
« on: March 19, 2013, 07:55:24 pm »
How about "crits whenever it is supposed to minicrit" on the soda popper.
That sounds great. It's a good alternative to the High Five play style.

38
Trading Hell / Re: Question about rtd.
« on: March 19, 2013, 04:44:28 pm »
pls no


RTD is so obnoxious. I suppose that the ability to go around killing in God mode is obnoxious in it's own right, but I'd rather not smear poop on the poop.

39
Saxton Hell / Re: Adressing Balance Issues in Hale
« on: March 19, 2013, 04:40:46 pm »
have you paired it with the soda popper yet

i mean there's a reason as to why they're in a set
Soda Popper + Pistol = 100% more effective.

But this is a Hale suggestion thread. Even if it is somewhat viable in normal TF2 it is unarguably useless in Hale.

40
Off Topic / Re: Favorite games?
« on: March 19, 2013, 04:38:32 pm »
I really like Badrats for the Dreamcast.

41
PropHunt Hell / Re: Rank Removal
« on: March 17, 2013, 08:26:14 pm »
See, ranks really do matter to a lot of people. And, in turn, can, will, and has ruined friendships. Being a part of this community for a while now, I have seen the changes in people, before and after we got ranks.

If that ruins a friendship, you should take a look at who you're being friends with.

42
Deathrun Hell / Re: Remove voting
« on: March 17, 2013, 08:22:59 pm »
So, any final thoughts to this? I fully agree that we should randomize the order, or implement some cycle of random maps.

Well of course you agree, you started the topic suggesting it.


43
Off Topic / Re: Your Villain Name.
« on: March 17, 2013, 12:00:04 am »
The Brutal Beast.

Fear me

44
Saxton Hell / Re: Adressing Balance Issues in Hale
« on: March 16, 2013, 02:19:15 pm »
winger has a 100% damage bonus but less 100 hp
Hale's punch will kill you as a Scout in one hit regardless of health.

45
PropHunt Hell / Re: Rank Removal
« on: March 16, 2013, 01:44:05 am »
Also, from what I can tell, the server has a large presence of people who do play Prophunt 'competitively'. To remove these ranks would alienate a large amount of your audience on the server. I don't play Prophunt often, but I have a hard time believing that ranks in a gamemode can break friendships or whatever.

And as I stated earlier, ranks or not, there will be a group of players who do take the game seriously and that will talk down on others. I would advise ignoring those who whine and bitch, because they'll do it regardless of rank or lack thereof.

Pages: 1 2 [3] 4 5 ... 22