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Topics - Rukrio

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Saxton Hell / vsh/ff2 buffs general
« on: February 13, 2013, 02:08:33 pm »
okay, so all the classes have potent reasons to be played.

but now bosses on both VSH and FF2 need some tools for them to use to keep the battles interesting.

bonus points if your ideas can be used for all bosses.

anyways, onward to my ideas.

first and foremost, a buff to the gunslinger engie to encourage them to help their team: their dispenser will take damage instead of the engie if people other than themselves are using it. and ONLY when it's being used (or at most was recently used). they'll die otherwise.

now onto the boss buffs
-Classes known for camping can be seen by hale if they stick in one spot for too long. this would be sniper and engineer, perhaps even demoman without a shield.
-removing the 3x falldamage on whoever one lands on and replaced with mantreads' other function: reduced knockback. shouldn't be too much as to allow engies, soldiers, demomen, etc. to still hold thier ground with knockback, and perhaps fix the goomba bug on ff2 bosses
-normal sentries give hale rage at a slow rate when they fire at him. 1 percent for every, what, 15-30 secs or more? should be a rather subtle but notable increase.
-last 2 people standing are always seen by hale, unless it's a normal cloak spy or two. (aka also another subtle buff for normal cloak watches)
-(FF2) melee only minions could be rebalanced a bit.
-(FF2) shotgun (and gun bosses in general) should use projectile shooting variants of guns when possible. example being shotguns being replaced with rescue ranger for the fact it shoots projectiles.
-(FF2) rebalance the spy and scout melee to deal the same damage as other bosses' melee.
-(not needed, as it's cosmetic) have all melee weapons state they have extended range just so it's in the player's faces.
-(FF2) remove the minions ability to cap. as much as i like being a cap fag, lets be honest, it's a killjoy to see a minion cap rather than the boss. perhaps use the pain train's stat and make it negative?

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Off Topic / Voidy what are you doing...
« on: February 03, 2013, 07:48:07 pm »
why u in official group 4 halo 3

better question, how the fuck is there Halo Combat Evolved and Halo 2 in the "Tag with Game" part of making a status in Steam's friend activity?

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Saxton Hell / Forced Spawn idea
« on: January 04, 2013, 05:36:54 pm »
yes, we already have it to prevent late spawning, but for cripes sake can we be able to set a preference as to what we spawn? i suck at pyro and would rather be forced to spawn as a class (that isn't limited mind you, donors could get that) that i can actually dmg hales/bosses as, you know?

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[yt]http://www.youtube.com/watch?v=Yk-6NXCo5ZA[/yt]

knowing how to play a class is one thing: knowing how to use it's tools is something else. and that's only half of it. i'd reccomend clicking that button to view on Youtube because the people who put it together made a table of contents that even covers individual topics, even individual weapons, that one can click a time to go straight to the topic of interest.

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Freak Fortress Hell / HHH model is broke for some reason.
« on: October 09, 2012, 06:18:51 pm »
and by broken, i mean he's invisible.

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Saxton Hell / SANIC for VSH? please? (i'm not kidding)
« on: October 03, 2012, 05:55:36 pm »


also might want to turn down the volume before your ears get raped.

can it be done? probably. will i get slapped in the face for the next few minutes for suggesting this? pretty sure of it. do i care? not at all, i must go fast and have a reason to visit VSH some more.*

*that and look at my self proclaimed title.

7
this thread is for everything stupid you've seen happen in TF2.

for example, seeing a person admit he thinks TF2 is shit and he's playing it anyways, or somebody trying to make millions of dollars with his inventory, to perhaps that guy who assumes that by you having godmode that you are an admin (when you aren't)

that said, time to share the stupidity of TF2's userbase~ after all, truth is funnier than fiction. (as well as stranger)

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Saxton Hell / 2 ideas, one dumb/probably impossible, one more than possible.
« on: September 11, 2012, 09:24:06 pm »
both relating to the Engineer.

dumb one is allowing defensive engies and combat engies to be considered seperate and have them each be limited to 3.

how? by checking a player's loadout, and if the melee is gunslinger, then he is an combat engie, otherwise with all other melee/wrenches, he's considered a defensive engie.

total of engies would be doubled, yes, but defensive engies would be limited to 3 and so would the combat engies, for a total of 6.

now for the possible one:
buff the gunslinger so engies with it always get minicrits, just so it's a more viable option while not trying to be OP as heck.

if the entire thing fits better in weapon suggestions, move it pl0x.

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Freak Fortress Hell / "fix" Wheatley
« on: August 30, 2012, 09:34:13 am »
ever seen how small his hitbox is in action?

barely practical to hit him with anything but projectiles seeing how entities hit a same size hit box as a scout, engie, or heavy. not sure where the model based hitbox is, or how small said hitbox is, but people who have been aiming at wheatley have reported missing shots that should of hit.

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Freak Fortress Hell / once a capper always a capper~<3
« on: August 23, 2012, 09:35:43 am »
i've given up on justifying my ways, since nobody seems to care about the fact that the CP is coded into the game, and amongst all the butthurt none of you have tried making a post asking for the CP to be removed~

so until that day...

because i will NEVER stop capping.

with love to all the babies crying about the CP in a mode that doesn't have it disabled,
Rukrio

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Freak Fortress Hell / Ghost Buster Spencer's Model is broke.
« on: August 22, 2012, 09:13:43 am »
it won't show up, and it spams the console with errors.

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if we ever find ourselves fighting robots instead of a big austrailian man, at least we can say we were prepared.

EDIT: the video posted is to serve the purpose of a refresher/crash course.

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i'll just leave this and run.

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Lets face it, unless you're kinda like Navi from a certain abridged series in the sense that you think TF2 is the only game in existence, (compared to her thinking that muffins are the only food in existence), you most likely have other gaming options, be it on Consoles or on your PC or, dare i say it, an Ipad or other mobile device.

that said, I've been playing Torchlight, Sonic Generations, Kid Icarus Uprising, and to some extent Magicka and Binding of Isaac.

(also TF2 is a given here: after all, the servers are for TF2)

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