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Messages - B-mage

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Saxton Hell / Re: Map Rotation / Map Suggestions
« on: January 29, 2014, 09:00:04 pm »
I kindly request maps like blueberries and northural be removed as they are broken and terrible and probably communist

I also think Kolob would make a nice addition as a HUUUGE map
http://teamfortress2.filefront.com/file/Arena_Kolob;116041

This is a bump for chumps who are lazy

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Saxton Hell / Re: Charge n Targe nerf for Cave Johnson
« on: January 24, 2014, 08:16:30 pm »
Takes 2 direct hits on a heavy that doesn't have over heal and even then he has to bleed out a little from the after burn.

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Saxton Hell / Charge n Targe nerf for Cave Johnson
« on: January 23, 2014, 09:32:53 pm »
The Targe shield just makes Demo too damage resiliant for Cave Johnsons. I've noticed ever since the last update to them they are just a pain in the ass to kill if you don't focus soley on them for a while. With overheal they can sustain more than 5 direct hits from cave. If anyone helps them by blocking hale from chasing them or a medic is in line of sight to crossbow they are impossible to kill. They just need a litte support to overcome the small amount of damage they take.
I dunno if the solution is to make the shield break after a certain number of lemons (say 3?) hitting directly or if they can be changed to be extra vunerable to fire since they already have an explosive reistance.
I spent half a round the other day attacking the same 3 demos over and over because they were taking turns body blocking my shots and then just getting a single medic crossbow to fully heal.

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Saxton Hell / Re: Trainsawlaser
« on: July 04, 2013, 07:52:22 pm »
My 2 cents:
don't try to adapt the current map to fit VSH
Make a new map with VSH in mind
I was going to takew screen shots, add commentary, mark places I felt the map could be improved to work with VSH. But then I realized the map just needs a lot of work to be a great VSH map. If you are up to it I say plan a new map for Hale mode, something you can make a custom spawn for hales and more dangers across a slightly larger map.

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Saxton Hell / Re: Map Rotation / Map Suggestions
« on: June 20, 2013, 10:08:57 pm »
I kindly request maps like blueberries and northural be removed as they are broken and terrible and probably communist

I also think Kolob would make a nice addition as a HUUUGE map
http://teamfortress2.filefront.com/file/Arena_Kolob;116041

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