Author Topic: Crashing from this server  (Read 3291 times)

Offline BoBoBo-Bo Bo-BoBoBo

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Crashing from this server
« on: December 09, 2014, 04:33:41 pm »
so people are crashing tf2 alot in the ff2 now,and its not just a few people it will be like half or 3/4 of the players just crashing out of random. so be aware that if you start playing you got a chance of crashing


Offline BoBoBo-Bo Bo-BoBoBo

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Re: Crashing from this server
« Reply #1 on: December 11, 2014, 06:33:54 pm »
Scratch that, the whole server forces everyone to hard crash tf. Even with a powerful PC


Offline SHADoW NiNE TR3S

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Re: Crashing from this server
« Reply #2 on: December 11, 2014, 06:50:50 pm »
When in doubt, blame the Gaben.
(client crashes on custom models are a known issue)

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Crashing from this server
« Reply #3 on: December 11, 2014, 06:53:02 pm »
When in doubt, blame the Gaben.
(client crashes on custom models are a known issue)
not that, it will crash during before and after rounds


Offline VoiDeD

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Re: Crashing from this server
« Reply #4 on: December 11, 2014, 06:57:28 pm »
You're crashing because Valve currently broke custom models. If a player with a custom model dies, your client will likely crash. I don't know of any solid workaround for this issue yet, if there even is one.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Crashing from this server
« Reply #5 on: December 11, 2014, 10:08:54 pm »
You're crashing because Valve currently broke custom models. If a player with a custom model dies, your client will likely crash. I don't know of any solid workaround for this issue yet, if there even is one.
then explain how we crashed when the hale wins and  doesn't die/kill themselfs, cause most of the time it crashes its when the hale wins the round


Offline Fullmetal Soul

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Re: Crashing from this server
« Reply #6 on: December 11, 2014, 10:12:37 pm »
report to valve for unusuel max head




yeah, no
« Last Edit: December 11, 2014, 11:18:59 pm by Fullmetal Soul »

Offline SHADoW NiNE TR3S

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Re: Crashing from this server
« Reply #7 on: December 12, 2014, 03:43:10 am »
then explain how we crashed when the hale wins and  doesn't die/kill themselfs, cause most of the time it crashes its when the hale wins the round

Although I highly doubt it, I wonder if when the tail/wings/cape attachment perk ragdolls with the player's model, it triggers the crash when the hale wins. Again I highly doubt this.

Much of the clientside crashing as Voided said, comes from when the boss model ragdolls (to make a long story short, that sequence when the boss "dies").

Offline VoiDeD

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Re: Crashing from this server
« Reply #8 on: December 12, 2014, 01:24:42 pm »
then explain how we crashed when the hale wins and  doesn't die/kill themselfs, cause most of the time it crashes its when the hale wins the round

You wouldn't be able to tell if they killed themselves at all. You'd just instantly crash.

Regardless, I think I've got a fix in place for it.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Crashing from this server
« Reply #9 on: December 12, 2014, 02:08:12 pm »
You wouldn't be able to tell if they killed themselves at all. You'd just instantly crash.

Regardless, I think I've got a fix in place for it.
OK gotta test it when I get home,if its fixed


Offline VoiDeD

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Re: Crashing from this server
« Reply #10 on: December 12, 2014, 06:01:01 pm »
Looks like Valve just released a more sufficient fix for this issue, so it should be totally fixed now. Hopefully.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Crashing from this server
« Reply #11 on: December 12, 2014, 06:37:15 pm »
Just crashed every one again


Offline VoiDeD

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Re: Crashing from this server
« Reply #12 on: December 12, 2014, 06:42:33 pm »
Classic Valve. I've re-enabled the crash fix plugin I had in place.

Offline BoBoBo-Bo Bo-BoBoBo

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Re: Crashing from this server
« Reply #13 on: December 15, 2014, 08:48:12 pm »
Voidy it just crashed everyone again, two times when I was on


Offline VoiDeD

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Re: Crashing from this server
« Reply #14 on: December 15, 2014, 10:28:08 pm »
Classic Valve. I've re-enabled the crash fix plugin I had in place.