Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - hammer777

Pages: 1 2 [3] 4
31
Freak Fortress Hell / FF2 regular trading cards
« on: September 20, 2014, 09:36:49 pm »
Made some trading cards of some of the regulars on FF2. Let me know what you all think of em

32
Freak Fortress Hell / Re: Bullshit glitch
« on: September 20, 2014, 12:56:10 pm »
i just played a round in FF2 and the hale was able to destroy my sheild before the round still.

33
Freak Fortress Hell / power up hisenburg
« on: September 19, 2014, 02:34:25 pm »
He really needs a buff to his meele, cross bolts, or both. Not having a single hit for alot of people even with his rage weapon can seriously be frustrating.

34
Freak Fortress Hell / Re: Astronaut
« on: September 19, 2014, 02:27:35 pm »
i would like to see him in FF2. i miss the rediculous drop speed.

35
Freak Fortress Hell / Re: Weeping Angel (and similar hales)
« on: September 19, 2014, 02:26:46 pm »
i agree with cube, the hales that are completely reliant on their teleport to reach players in otherwise unreachable positions are bad enough. when that hale has to rely solely on the teleport, then its really annoying both playing as and against them. Yes they add another dynamic to the hales but its a boring and frustrating dynamic. knowing that every 30 seconds into the round is gonna result in a global rage and another person being insta-killed is in my personal opinion, boring and a waste of a round. everytime weeping angel is chosen, i just accept that im gonna die even if its less than a minute into the round and im on the other side of the map with no damage.

36
Freak Fortress Hell / Re: Starfox Fox+Wolf Boss Duo
« on: September 19, 2014, 02:17:18 pm »
i would really like to see that duo.

37
Off Topic / Re: Running Out of names for...
« on: August 08, 2014, 04:26:28 pm »
go classic unicorn with rapidash

38
Freak Fortress Hell / Re: Map and boss voting
« on: August 02, 2013, 05:27:59 pm »
Yeah, voidy took out the first 2 choices but in the end people spammed 3 a lot of the time. i think adding a random system will make it so that maps that people actually want will be more likely to win. The votes will be spread out if the sets are random, but the map that people will go out of their way to vote for, ie maps most likely not 1 or 2 on their lists, will be more likely to win. The idea isnt perfect cause people will still spam easier numbers but it will improve the chances of a map being chosen based on if people want to play it. it puts more emphasis on the map rather than the number and it will help make people who get others to vote for a map rather than a number to win. Not fool-proof but i believe i could really help

39
Freak Fortress Hell / Map and boss voting
« on: August 02, 2013, 09:47:17 am »
Didnt see anything in this part of the forums about it so i decided to make a topic. I heard someone suggest it so the credit for the idea goes to them though i cant remember who exactly.

I believe that if it was possible, it might be a good idea to randomize the maps and boss sets for each person to help prevent first number spaming. The idea is that each persons maps would be the same but in a different order.
Ex Person 1                                            Person 2
    1 vsh_ram_shacked_b6                     1 vsh_farm_feud
    2 vsh_farm_feud                                2 vsh_old_town_b3
    3 vsh_apg_v2                                    3 vsh_ram_shacked_b6
    4 vsh_old_town_b3                           4 vsh_apg_v2

If there is a way to do this, it could help with maps being chosen because people actually want them rather than maps being chosen because they are the first number.

Another idea that came up is bringing back the random button. Specifically for choosing the boss sets. Personally, i feel that each set has both easy and hard to beat hales  less a few bosses that i am not fond of. I like the idea of not knowing exactly what hand full or so amount of bosses to expect. These are just some ideas that i thought were worth mentioning.

40
Off Topic / Re: viper is homosexual
« on: June 09, 2013, 01:41:28 pm »
what am i doing reading this....

41
Off Topic / Re: Ace Attorney 5 announced for US release
« on: June 09, 2013, 01:39:54 pm »
I cant wait for AA5 to come out. Looks like we are gonna only get a digital release but its still gonna be sweet :)

42
Off Topic / Re: Saddest achievment
« on: June 05, 2013, 07:00:48 pm »
i dunnnoooo. His is pretty beast

43
Freak Fortress Hell / Re: Boss Rotation
« on: June 02, 2013, 06:13:03 pm »
Just thought id bring up something cause i noticed it. Seems that set three hasnt been getting alot of votes cause alot of people dont like some of the bosses and their play styles. Just thought id bring it up.

44
General Discussion / Re: Sound suggestions
« on: June 02, 2013, 05:40:48 pm »
Hey, F#$% youuuu...


45
General Discussion / Re: Jailbreak Server Suggestion.
« on: June 02, 2013, 05:22:19 pm »
Cool idea but the lack of available admins for such a "needy" gametype would cause alot of issues with players :( sorry but im gonna have to vote no.

Pages: 1 2 [3] 4