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Messages - BoBoBo-Bo Bo-BoBoBo

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61
Freak Fortress Hell / Re: Boss Rotation
« on: February 01, 2015, 07:45:07 pm »
can we buff the trio hale because it does like 80 damage on hit with melee which seems really useless and takes forever to kill someone, also the minions for some reason have no weapons

62
Freak Fortress Hell / Re: Boss Rotation
« on: January 27, 2015, 09:33:36 pm »
Grenade Nerf made it so, it does 403 on hit

63
Freak Fortress Hell / Re: Boss Rotation
« on: January 26, 2015, 07:53:11 am »
Rip mantreads

64
Submit Ban / useless player on ff2
« on: January 25, 2015, 09:12:59 pm »
oh my,
who 192 "Genteman:3"                   STEAM_0:1:50452376
what happen, did jack shit for rounds to come until he was hale then actually played but was bad,
proof:
http://www68.zippyshare.com/v/dFCMm9IG/file.html
http://www68.zippyshare.com/v/dFCMm9IG/file.html

65
Freak Fortress Hell / Re: Boss Rotation
« on: January 25, 2015, 08:36:59 pm »
voidy i notice on other servers that mantreads are fixed, will we ever see the mantreads be used again
also i also seen when goomba stomps are made some servers made it so its the mantread kill icon with the sound effect, i would love to see mantreads be useable again so i can show my my mantreads

66
Freak Fortress Hell / Re: Boss Rotation
« on: January 25, 2015, 09:12:13 am »
Can we buff major crits Jr by using his old script, because he is just to underpowered now, same with warden he needs a massive HP buff, weigh down, and rage stun

67
Saxton Hell / Re: Map Rotation / Map Suggestions
« on: January 21, 2015, 09:36:22 pm »
Also going point this out, koth canyon's pit does 1500 damage per sec

68
Saxton Hell / Re: Map Rotation / Map Suggestions
« on: January 21, 2015, 04:19:33 pm »
can we do something about the pit in garabage day because it does like around 1,500 to 2k damage if pyros just camp it and airblast it

69
Freak Fortress Hell / buff the warden
« on: January 20, 2015, 06:35:48 pm »
the warden is a good hale but spawns in with half of his hp, has no weight down at all which he gets knocked around alot, and give him some rage stun maybe the stun range of like cbs or something because he doesnt stun sentries at all

70
Freak Fortress Hell / Re: How do I fix this broken model
« on: January 17, 2015, 09:08:39 pm »
No fix at all, but it hasn't been doing it for me for a while

71
Submit Ban / 2 useless people
« on: January 14, 2015, 08:05:27 pm »
where ff2 hell
who     81 "Riptide [B-day 11]"           STEAM_0:1:61428088
#     83 "I want a Burger"              STEAM_0:1:6078
what happen, playing the game normaly and the player named riptide joins and becomes hale, he starts to become useless saying friendly round the map before i start to record the demos(plus i overirted one demo with a long ass one so yea)
then i want a burger starts to join in by being useless with this heavy. THere were 2 people flash and sora telling them to stop being useless through my 2 demos and they never listened until they where last and then did useless stuff before rpsing
proof:http://www51.zippyshare.com/v/yggNzJvv/file.html
tell me if hte files are messed up then i will upload them by themselfs

72
Freak Fortress Hell / Re: Matrix Spy
« on: January 14, 2015, 03:24:22 pm »
Pantless matrix sphee

73
Freak Fortress Hell / Re: Garbage Hales
« on: January 13, 2015, 07:25:05 pm »
now the new code just ruined major crits jr, can it be reverted to its old code but keep teh beggers reload on it to balance it out, that 25 damage on direct hit is damn hard to get a scout

74
Just be lucky it's not Campoman lol..Bobo knows what i'm talking about
rape face

75
Freak Fortress Hell / Re: Garbage Hales
« on: January 13, 2015, 12:04:48 pm »
Its fine. stop being a crybaby cube

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