Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - MisterSunshine

Pages: [1] 2
1
General Discussion / Re: New donator perk: Trails!
« on: December 16, 2012, 07:22:53 pm »
I like!

2
PropHunt Hell / Re: The rate of complaining is just too damn high
« on: December 16, 2012, 06:54:09 pm »
We recently changed that to do self damage on spin-up, to make it more balanced.

Ah, that helps. Thanks.

3
PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: December 16, 2012, 06:39:48 pm »
One reason I don't like the minigun is that it is spray damage. You could compare it to a flamethrower with much longer range.

And while you can't fire it for very long under normal circumstances, you can either go find ammo/health or have an engie build a dispenser for you.

That's why the minigun can be an unfair advantage. The heavy can spray all over and find people.

4
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: December 16, 2012, 06:27:15 pm »
Good point.

5
PropHunt Hell / Re: The rate of complaining is just too damn high
« on: December 16, 2012, 06:05:48 pm »
There is none but when you start asking for the game to change when you refuse to then there is.

If I was the only one, I would agree.

6
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: December 16, 2012, 06:05:02 pm »
Ok Shooter, I didn't mean anything I said to be personal, please don't take it way.

I wanted to make sure alternate viewpoints were voiced.

But I can't help but respond that I can play the game for any damn reason I please.

7
PropHunt Hell / Re: The rate of complaining is just too damn high
« on: December 16, 2012, 05:56:11 pm »
Where's the fun in getting better? If you're playing without getting better passively you're playing mindlessly.

And what's the problem with playing mindlessly? I define that as fun.

8
PropHunt Hell / Re: The rate of complaining is just too damn high
« on: December 16, 2012, 05:49:14 pm »
Additionally, a lot of the regulars I play with complain about the heavy and his myriad of miniguns. I particularly don't like the huo long, as it projects fire.

You say "get better" I say "where's the fun in that?"

9
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: December 16, 2012, 05:46:47 pm »
What maps are there where hiding isn't a joke? The only ones that come to mind are medieval and cyberpunk.

There are no maps that serve any purpose other than boosting scores for the people that give you so much trouble on farm feud. If you get lucky enough to have a game where no blues are camping on the CP farm feud is an enjoyable map to run around on, and in some cases, actually hide.

There are plenty of maps where people can hide, just not when "pro"s are on. We were just playing Northural and I was successful in more than one round in hiding.

Maps like Maze, Harvest v2 and Farm Feud have very little to offer in hiding spots, and are smaller in size. I know people like them, but some people like myself play to actually hide.

Additionally, some of us aren't playing just to boost scores.

10
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: December 16, 2012, 05:44:28 pm »
I very much enjoy those maps, actually; slaughterfest or not. These maps play very well when the server isn't filled, and even I will have trouble finding people on them.

We also need to have variety in the maps. Just as these maps may not be as fun to play when the server is packed, we can't have all huge maps that take a whole round just to explore one section of the map. I hate it when there's few people playing and a huge map gets voted. Gives me more of a headache than anything when hunting.

To rephrase what I said, *some* of us hate the slaughterfest maps.

I prefer the bigger maps, though not to the extent of medieval. Makes it more of a challenge for "pro"s.

11
PropHunt Hell / Re: The rate of complaining is just too damn high
« on: December 16, 2012, 04:30:35 pm »
Yeah, biggest complaint of this thread is box's.

12
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: December 16, 2012, 04:14:44 pm »
I'm just going to quote this again.

These are maps meant for fewer people on the server. Yes, they are slaughterfests when the server is full, but most people don't vote for it when the server is packed, anyways.

If no one is voting for them when the server is packed, why are people complaining about it? Some might complain out of principle, but I'm not. I've been on when those maps are nominated and voted to be the next map.

Slaughterfests are not fun for people who enjoy prophunt.

13
Off Topic / Meet the Gigolo
« on: December 16, 2012, 01:25:08 pm »
After a funny conversation with Marshii, decided to do this parody of Meet the Sniper with some strategic omissions.

Let me know if the link or sound doesn't work.

https://www.dropbox.com/s/p7o6uz7xy3ixrbq/Meet%20the%20Gigolo.mp3

Added a youtube link for easier consumption.



14
General Discussion / Re: Sound suggestions
« on: November 26, 2012, 02:41:13 pm »

15
PropHunt Hell / Re: Petition to Add Banned Weapons
« on: November 26, 2012, 01:48:29 pm »
Is it possible to lock out the heavy miniguns, or increase the damage they cause? Currently it detracts from the fun we have in there. We're always (yes, always) asking heavies to put the minigun away.

It enables them to spray all over the place. If we either lock them out or increase the damage the heavy takes, it will make it more fair.

Pages: [1] 2