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Messages - Marshii

Pages: [1] 2 3 ... 16
1
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: September 02, 2015, 05:12:36 am »

2
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: August 31, 2015, 02:27:04 pm »
ph_nightclub_v2

https://www.dropbox.com/sh/tweer8vxitqe9xe/AAD8sIpmHoaVENd6oT03oGJDa?dl=0

(advise not overwriting nightclub_v1 due to massive map differences)

3
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: June 01, 2015, 06:25:27 pm »
Yeah, I may or may not have updated the bsp for all my maps except nightclub

https://www.dropbox.com/sh/v929c7bh8osb78o/AACocXyyMYZNue9v8-vPzW3Ya?dl=0

No config changes

4
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: May 28, 2015, 05:16:05 pm »
I make maps for prophunt, not just prophunt hell

7
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: January 10, 2015, 06:03:46 pm »
Here's ph_petitcourtyard_v1a

https://www.dropbox.com/sh/3czzn1tpep686iv/AADmWBV76ft89TRPSTArdIv2a?dl=0

It does NOT replace the original courtyard as they each have quite distinct play-styles and can therefore co-exist. Please laeve courtyard_v1_65 in rotation as well.

Thanks.

8
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: January 04, 2015, 02:55:01 pm »
Got an update for 007facility for you - now a6

No changes to config

Link > https://www.dropbox.com/sh/2rzfpsoau2khdyl/AACYrg-F-8SQr4aaMCBGgmVAa?dl=0

I've only added a couple of small things, like a raised platform with more props and a few pipes here and there; the map is largely as you remember it.

9
PropHunt Hell / Re: let's face it: flame spammers are ruining prophunt
« on: October 26, 2014, 04:03:35 am »
So the issue apparently is that Pyros are trying to find props?
Isn't that the gamemode?
And as Luve already said - a good ph player is an intelligent one - they don't wait to get caught on fire before they run.

10
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: July 25, 2014, 10:09:30 am »
Ok so I have finally got around to making a few changes to this map which take it to V1, I've added props, new passage ways and removed a music button to reduce file size. Pulsing lighting has also been removed in an attempt to improve frame-rate.

The config has also changed to V1!

You can find both here;

https://www.dropbox.com/sh/fhj2y7tbysiui31/AABqHWfeQlCpgvNjO905Bg35a

12
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: June 12, 2014, 02:32:01 pm »
ph_Nightclub_v0-5 Released

https://www.dropbox.com/sh/hpqb38yxrltrn7l/AADgt5IPPlNb1Fx0jjQhddAra

Please give me any feedback as I will then factor it in and update the map to v1 once that is done.

13
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: June 11, 2014, 06:39:50 am »
ph_007facility updated to a5
Config has not changed

https://www.dropbox.com/sh/18j7aqox8e9szb9/AADbOvuokyIPCH9Pza3Ul7_da

14
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: June 08, 2014, 02:02:14 pm »
Courtyard Cfg Update

Now use version v1_65

Summary

- Increased time by 20 seconds
- Removed small outrageous props for the map such as bucket and teeny-weeny oilcan.

https://www.dropbox.com/sh/m3kh5zj6rhfkott/AACXoj-FMGgJnhFLr4M-0qWVa

15
PropHunt Hell / Re: Suggested Propmenu Props
« on: March 17, 2014, 01:16:26 pm »
Ladies...please ¬_¬

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