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Topics - hammer777

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Freak Fortress Hell / Battalions Balancing
« on: February 07, 2015, 06:23:34 pm »
Was wondering if there could be something that takes some of the defence boost away form the battalions while being raged. A few rounds ago, there was several soldiers running the battalions and the hale was stuck and could not fight them off. If some of o ll of the defence boost could be removed pon being raged then it would be fine but when raged, they just stand there and take a ton of hits whether its theirs or someone elses. Removing 40% of the buff on rage would be a bit more balanced.

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Freak Fortress Hell / FF2 admin
« on: November 22, 2014, 08:12:04 pm »
I know that there were admin applications sent in a while ago because of openings. Is there any way we could get a dedicated admin in our server who could monitor it and be able to speak for us to get things fixed. Theres a decent amount of people that are regulars and would like to see an admin on the server more often. Whether it be a new one appointed by the current admins or a veteran admin who would like to take the server and make it, the regulars, and the newcomers feel more of a part of the giant community that it inhabits. Im sure im not the only one who wishes to see more of the officials that take care of the community because ive heard it countless times by both regulars and newcomers. Please take this request into consideration and if need be, im sure many more players would be willing to testify and even offer both suggestions for admins and volunteer for said positions.

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Freak Fortress Hell / teamkilling with spells
« on: November 15, 2014, 12:53:49 pm »
I was just on and played as demo, set up some stickies and waited for the boss to come. My team mate use the exploding pumpkins spell and threw it right under me, set it off, and killed me by using it to detonate my stickies and it counted as me killing myself. Is there any way that the spell can be altered so something like that doesnt happen?

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Freak Fortress Hell / FF2 regular trading cards
« on: September 20, 2014, 09:36:49 pm »
Made some trading cards of some of the regulars on FF2. Let me know what you all think of em

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Freak Fortress Hell / power up hisenburg
« on: September 19, 2014, 02:34:25 pm »
He really needs a buff to his meele, cross bolts, or both. Not having a single hit for alot of people even with his rage weapon can seriously be frustrating.

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Freak Fortress Hell / Map and boss voting
« on: August 02, 2013, 09:47:17 am »
Didnt see anything in this part of the forums about it so i decided to make a topic. I heard someone suggest it so the credit for the idea goes to them though i cant remember who exactly.

I believe that if it was possible, it might be a good idea to randomize the maps and boss sets for each person to help prevent first number spaming. The idea is that each persons maps would be the same but in a different order.
Ex Person 1                                            Person 2
    1 vsh_ram_shacked_b6                     1 vsh_farm_feud
    2 vsh_farm_feud                                2 vsh_old_town_b3
    3 vsh_apg_v2                                    3 vsh_ram_shacked_b6
    4 vsh_old_town_b3                           4 vsh_apg_v2

If there is a way to do this, it could help with maps being chosen because people actually want them rather than maps being chosen because they are the first number.

Another idea that came up is bringing back the random button. Specifically for choosing the boss sets. Personally, i feel that each set has both easy and hard to beat hales  less a few bosses that i am not fond of. I like the idea of not knowing exactly what hand full or so amount of bosses to expect. These are just some ideas that i thought were worth mentioning.

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