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Messages - Mah Brand

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Freak Fortress Hell / Re: Evil Homer
« on: January 17, 2014, 09:11:32 pm »
That just means free win because they aren't smart enough to realize using Rage is what's causing them to lose.
A rage shouldn't cause you to lose, raging is meant to get the hale/freak out of a tight a spot, the fact that Homer's rage can't be used indoors and doesn't proc fear makes it a situational rage that doesn't help much even when it is used outside.

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Freak Fortress Hell / Evil Homer
« on: January 15, 2014, 08:52:20 pm »
      The Evil Homer Hale's rage is odd, most hales with size increase rage increase the players size so he is unique in the fact that his rage increases his own size. A novel idea but it is executed poorly his size increase traps him in small corridors and allows him to lose a lot of health from smart players. But WAIT! His rage activates fear right? From the two times I've played against him and the five times against no. So his size increase doesn't proc fear and can get you stuck in corridors, what happens if I one uses it outside? If your in !thirdperson Homer's body will block your screen so you must use !firstperson for his rage.
      Something that I found out through personal experience is that it's quite easy for people to run up to you and get stuck in you if they happen to be using any weapons that make you bounce around (e.g. A Demoman with a Highlander) allowing for even more opportunities to lose health. The positives of Homer's rage are rendered nil compared to his negatives, I think he gets a wider range, though since his hit box doesn't change (from what I've seen) I'm not certain, with these listed cons (and pros?) I think Evil Homer either needs to be removed or revised as the current state he is in isn't matching up to the other freaks/hales.

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Deathrun Hell / 2 new maps
« on: March 24, 2013, 12:16:32 am »
Hello all, I have found 2 new maps.
A NEW MARIO MAP
A NEW MAP CALLED CONFUSION
I was wondering how (is it even possible) 2 bring these 2 new maps in2 saxton hell.
Sorry bout all the 2's  8)

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Deathrun Hell / Re: Remove voting
« on: March 19, 2013, 11:16:34 pm »
I actually have a legitimate solution to this. In my old FF2 server we got tired of the constant 1 spam, than a admin came up with a bright idea, remove voting 1, 2, 3. A example would be this Mario has been nominated first, Horrors second, Cliffside third, and Hereafter fourth. Usually this would mean 1=Mario, 2=Horrors, 3=Cliffside,4=Hereafter, now that options 1, 2, and 3 have been taken off everyone is left with 4=Mario, 5=Horrors,6=Cliffside,7=Hereafter. The problems with this are as follows, 1. Less Maps to choose from, although I feel this might actually relieve 1 spam, 2. What if people view option number 4 as option number 1, We never had a problem with this in my old server, but it is still a possibility, 3. What if people got to picky, a example being Mario is not widely viewed with benevolence, what if people started to only vote for good maps (by ratings) and not bad map (again, by ratings) all we would play is office, hereafter, winterhill, and trollrun, everything would soon become stale. Well it worked out in my old server so if it was implemented here I would love to see how it turns out.
 8) :o >:( ;D :D ;) :) :-* :'( :-\ :-X

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