Author Topic: Map Rotation / Map Suggestions  (Read 129288 times)

Offline box

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Re: Map Rotation / Map Suggestions
« Reply #90 on: January 04, 2013, 12:58:03 pm »
Is the candlestick/candelabra gone from PH_Manor too? I've yet to see it.

Offline HipsterGlaceon

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Re: Map Rotation / Map Suggestions
« Reply #91 on: January 04, 2013, 05:16:40 pm »
It is gone from manor, it wasn't in the config to begin with.

Offline box

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Re: Map Rotation / Map Suggestions
« Reply #92 on: January 04, 2013, 10:18:20 pm »
Well there's a lotta stuff that wasn't in the config, however it was/is a great prop to have included and is based off of the config that Freefrag used for several years. I'd highly recommend it goes back into the mix.

Offline Marshii

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Re: Map Rotation / Map Suggestions
« Reply #93 on: January 12, 2013, 09:15:08 am »
I just wondered whether the last Halloween event map that had merasmus in it would be possible to make into a PH map? It seemed very balanced with a good CP location with many strategies there, all that would be needed is to stuff in a few props to create the 'faux' props but I think it could work. - Is it possible?

Offline combatfetus

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Re: Map Rotation / Map Suggestions
« Reply #94 on: January 13, 2013, 01:18:12 pm »
I just wondered whether the last Halloween event map that had merasmus in it would be possible to make into a PH map?

would be super easy. I'm not sure how the rights to the maps work, but it's just a matter of making a config/adding a logic_arena/doing a few other things and it's playable

Offline combatfetus

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Re: Map Rotation / Map Suggestions
« Reply #95 on: January 14, 2013, 12:53:56 am »
hah yeah, I remember worrying that it might be a bit too big. I'll make the outside a lot smaller and reupload sometime soon.

update info~
http://www.gamingmasters.org/threads/ph_hanger18.6655/#post-139091

link~
http://ge.tt/5J1TmMV/v/0

Offline HipsterGlaceon

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Re: Map Rotation / Map Suggestions
« Reply #96 on: January 14, 2013, 11:03:45 am »
Um, what does the red button do?

Offline MrEskimoMan

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Re: Map Rotation / Map Suggestions
« Reply #97 on: January 14, 2013, 11:15:36 am »
Um, what does the red button do?
Your mother.
#StopRuiningProphunt2K13 :)

Offline combatfetus

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Re: Map Rotation / Map Suggestions
« Reply #98 on: January 14, 2013, 03:28:22 pm »
Um, what does the red button do?

stops da music

Offline HipsterGlaceon

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Re: Map Rotation / Map Suggestions
« Reply #99 on: January 14, 2013, 05:27:58 pm »
stops da music
didn't wanna work for me i guess.

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #100 on: January 14, 2013, 05:41:27 pm »
Updated ph_hanger18_b2 to ph_hanger18_b6.

Thanks for the update combatfetus!

Offline combatfetus

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Re: Map Rotation / Map Suggestions
« Reply #101 on: January 14, 2013, 07:23:16 pm »
Updated ph_hanger18_b2 to ph_hanger18_b6.

Thanks for the update combatfetus!


np! but actually I forgot (and just remembered, derp) to re-add the tf_logic_arena so this version is fully working:

http://ge.tt/7nNbdSV/v/0

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #102 on: January 14, 2013, 07:57:49 pm »
Uh oh. :S

You'd need to rename the map to something different, otherwise it will conflict with any clients that already have downloaded it.

I'd bump the name up to b7, but I'd rather make sure that it's fine with you before doing so.

Offline combatfetus

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Re: Map Rotation / Map Suggestions
« Reply #103 on: January 14, 2013, 09:37:35 pm »
Uh oh. :S

You'd need to rename the map to something different, otherwise it will conflict with any clients that already have downloaded it.

I'd bump the name up to b7, but I'd rather make sure that it's fine with you before doing so.


that's fine! :D

EDIT: here's a recompiled b7, apparently it's better to recompile than to just rename:

http://ge.tt/3cDzySV/v/0
« Last Edit: January 14, 2013, 09:45:47 pm by combatfetus »

Offline VoiDeD

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Re: Map Rotation / Map Suggestions
« Reply #104 on: January 15, 2013, 03:51:54 pm »
Updated ph_hanger18_b6 to ph_hanger18_b7.