Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Luvedragon

Pages: 1 ... 10 11 [12]
166
General Discussion / Donor perk?
« on: October 04, 2012, 01:06:02 pm »
Even though it's a little redundant right now with Halloween around the corner, might it be possible to allow donors wear Halloween gear year-round? c:

167
Off Topic / Re: HATS
« on: September 27, 2012, 10:53:37 am »

168
PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: September 21, 2012, 04:48:49 pm »
I've decided to bite the bullet and reduce the reserve shooter's damage down to 50%, from 75%.

This will be a step away from the direction of GM, but I'm going to favor how enjoyable the game is over ranked consistency in this case.



169
Deathrun Hell / Re: Anti-Squeaker Rule
« on: September 13, 2012, 06:51:35 pm »
Are squeakers annoying? Sometimes, yes. However, they are still there to have fun and play the game just like you and me. As someone who is mistaken for a little kid at times, I can honestly say that people like you take the fun out of playing a game when they've done absolutely nothing wrong.

I honestly feel sorry for these kids, constantly being pushed around and told they can't have fun just because of their voices. And, hell, just because someone's voice is squeaky doesn't automatically mean they are a 10-year-old boy. Hell, I know of a few younger guys who sound like their in their 20's, or even older. Took me a good while when I first started playing on the Hell servers before I actually started using my mic, for fear I'd be made fun of.

Jeeze, I see the people who push these kids around and make fun of them are often 1000 times worse in terms of being annoying than the squeakers ever are. Which makes the game less enjoyable for everyone. Yes, I do get annoyed at times with them, but I don't go out of my way to make them feel like they don't deserve to play this game just because of their voice. I just mute them.

In short? Just mute them. And don't be a douche and make them feel like worthless pieces of shit.

If they're actually spamming the mic, however, then just get a mod in there. Short and simple.

170
PropHunt Hell / Re: Suggested Propmenu Props
« on: September 01, 2012, 10:50:25 pm »
It was actually removed a while back due to abuse.

171
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: August 27, 2012, 09:47:41 pm »
I would have to agree on removing ph_redstone. It's just quite a messy map, and it seems very few people actually like to play it. If anyone at all.

172
PropHunt Hell / Re: Map Rotation / Map Suggestions
« on: August 25, 2012, 01:34:06 am »
While doing some digging around for my post in the "OP Weapons/ suggested weapon changes." topic, I happened across an updated version of ph_cchotel. I'm just assuming the locked room Box is talking about is the terrarium room. The b3 version is said to have fixed that. So perhaps it can be added in now?

http://www.gamingmasters.org/threads/new-map-ph_cchotel-beta-1.3926/

173
PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: August 25, 2012, 01:27:27 am »
LEIK, RESERVE SHOOTER IS TEH BEST, WE SHOULD BUFF IT MORE AND SHET.

On a more serious note, I would very much like to see the Reserve Shooter at the very least nerfed to an acceptable level. Seeing it removed would have me dancing naked on the streets yelling "Thank you God! I believe in you now!"

Ahem. Looking over the forums on GM, it seems it was nerfed to do 75% of its regular damage. Also, they seem to go mostly by what unlucky_ducky updates for their configs. Looking through both that config and the newest one that was posted, and providing I'm reading it correctly, it seems to match up;

"name"      "The Reserve Shooter"
"item_name"      "#TF_ReserveShooter"
"propername"   "1"
"damage_hunters"      "0.75"

Hopefully I'm correct in thinking this is what a nerf to a weapon is.

However, the issue of mini-crits against airborne enemies still stands. I'm just going to assume that it has yet to be taken out because it only provides those mini-crits for three seconds after being switched to the weapon, which doesn't seem like harm at first. Though, those three seconds do make quite a difference in PH, and using the Degreaser alongside the Reserve Shooter makes it easy to switch back to the weapon. Constant mini-crits on those poor props.

It would also appear our community is not the only one that wants it removed. Looking through the GM forums, seems people have been wanting it removed since, well, it was added. Really don't understand why it hasn't been yet.


Believe me, I'm all for keeping the mod as it was originally intended, especially now that this server is ranked. However, there are times when it is painfully obvious something should be changed. That is, after all, the reason the option to change things around was given. If they wanted other servers to follow exactly what they do, they would not have given anyone the choice.


And, yes, I tested the Hitman's Heatmaker in their server. It is indeed banned. It would seem that any rifle that is introduced gets banned, for the only Sniper primary available is the Huntsman.

174
Off Topic / Re: Name Your Favorite SNES Game
« on: August 24, 2012, 12:24:37 pm »
Hells yeah, ZAMN. Scared the shit out of me as a kid.

Others I loved include:
Link to the Past
Joe and Mac
Super Mario RPG
Chrono Trigger
Earthbound
Lost Vikings
Mario Paint

Hell, I grew up with the system.

175
Loving this topic.

176
General Discussion / Re: Final Thoughts on Meet the Pyro
« on: June 27, 2012, 08:57:56 pm »
It was completely unexpected. Although I did enjoy it, I have to agree that some more darkness would have made it awesome.

Dat head tilt, though.

177
Off Topic / Re: OMG GUISE OMG I JUST REALIZED SOMETHING
« on: June 26, 2012, 11:19:07 am »

178
General Discussion / Re: Sound suggestions
« on: June 22, 2012, 11:03:54 pm »

"I'm going to go touch the butt"
:25 - :29


"I shall call him squishy"
1:03 - 1:06

179
General Discussion / Re: Sound suggestions
« on: June 15, 2012, 11:18:36 am »
FIRMLY GRASP IT
0:16 - 0:18


Pages: 1 ... 10 11 [12]