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Messages - Knucklejoe

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361
General Discussion / Re: Meanwhile on GRN Team
« on: September 27, 2012, 11:13:32 pm »

you actually sure you want the real GRN team now?

Not that GRN team. Though I suppose having green as a team color would cause a bit of griefing...

362
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 27, 2012, 12:41:52 pm »
Added vsh_dr_mario_b3 into the rotation alongside b4. b3 is the version that has the fireballs.

Ok, good. I didn't get anywhere with the map creator anyway, tried talking to him and he said that he refused to put the fireballs back in simply because he had too many complaints about it.

363
Off Topic / Re: Name Your Favorite SNES Game
« on: September 27, 2012, 12:39:52 pm »
and everything kirby.

Yes, thank you! Someone that actually plays Kirby besides me.

Anyway, favorite SNES game for me is a tie between Kirby Superstar, Super Mario World, Super Metroid, and Crono Trigger

364
General Discussion / Re: Blue team donator perk
« on: September 27, 2012, 12:26:06 pm »
Stupid suggestion? Maybe...

Easily done? Yes. Actually going to be done? Probably not.

Extra team colors would be nice, but h_twenty is right, I don't see it happening any time soon.

GRN team please?

365
General Discussion / Re: Blue team donator perk
« on: September 27, 2012, 11:53:34 am »
I don't really see a good reason for this. If anything, it will confuse other players.
Which is why I suggested to limit it to only DR, Freak Fortress (maybe), and Saxton Hale(maybe). It wouldn't work for any server that needs a team distinction, like the randomizer hell.

366
General Discussion / Re: Blue team donator perk
« on: September 26, 2012, 02:47:14 pm »
This should be easy enough to do, so I don't see a reason not to...

It would have to be limited to the death run, saxton, and freak fortress servers, but that still shouldn't be a problem.

367
Deathrun Hell / Re: BRING BACK MARIO FIREBALLS
« on: September 24, 2012, 09:00:01 pm »
Ok, good to know Voided...

I think I'll do that sometime today.

368
Deathrun Hell / Re: BRING BACK MARIO FIREBALLS
« on: September 24, 2012, 08:16:06 pm »
I agree. We have several options here...

1. Put the map back as it was, with the fireballs on the first trap.
2. Make the fireballs active only on Death Run #1
3. Put the fireballs further down in the map, like on the platforms just after the first pipe.

And several others that I would be ok with. I just don't like that people complained that it was too hard, then got it changed to too easy.

369
Deathrun Hell / Re: Proposal: remove pushing
« on: August 14, 2012, 09:25:25 pm »
I've never had a problem with that. If you want people to stop pushing you, either get ahead of 'em, stay way behind, crouch so it is harder to push, or play on a different server. It really is that simple.

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