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Messages - Knucklejoe

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346
Deathrun Hell / Re: Once again another troll to punish
« on: November 20, 2012, 12:20:53 am »
This would be something for the map maker to set up, buy why not have those blocks work like they do in actual mario games? They drop from under the player after a set amount of time, then reset once they hit the ground. Should be possible to set up... Maybe I'll get ahold of the map maker again...

347
General Discussion / Re: Degroot!
« on: November 17, 2012, 03:14:25 am »
I have seen a few Degroot servers elsewhere, and they do get some good traffic...

It would give us a reason to use the medieval mode as well. Why not?

348
Deathrun Hell / Re: Another Ban request.......
« on: November 12, 2012, 06:05:10 pm »
As a third party that wasn't there when this happened, I can't say much about what happened. I can say that mic spamming is against the rules, unless you are in the trade server. I see that the alleged offending party is not a donator, so I have to assume that they were using a mic.

My question to you, AnonymousSavior, is why did you not quit spamming long after people asked you to?

Edit: Ok, it just updated. You are a donator, so it was a sound spam. My question still stands, though.

349
Freak Fortress Hell / Re: Not being the boss you pick D:
« on: November 06, 2012, 10:58:59 am »
I always thought you were supposed to code stuff to where you could read it 10 years down the line, not make random variable names that you won't remember what they are 2 weeks from now.

Bad code is bad.

350
Off Topic / Re: What would you do?
« on: October 30, 2012, 12:37:51 am »
I might jump at first, but then I notice the hands. It's just a guy in a costume. Tell the guy to get out of my house before I have to get my frontier justice. And yes, I do own a shotgun that I call the frontier justice.

351
Deathrun Hell / Re: Why no bazaar bargain?
« on: October 25, 2012, 09:02:39 pm »
Probably after the servers update again

352
Deathrun Hell / Re: Why no bazaar bargain?
« on: October 25, 2012, 08:33:30 pm »
I see no reason why it shouldn't be in on the DR server, you can't get headshots anyway so what does it matter?

353
Trading Hell / Re: selling diamond botkiller medi gun
« on: October 19, 2012, 07:31:48 pm »
Anyone else notice that he hasn't been back since posting this?

354
Off Topic / Re: ITT: Tell us your tales of bad traders
« on: October 19, 2012, 12:04:24 am »
I once bought a clean fast learner for a rocket jumper. Guy claimed that he didn't have any metal, so he used his only thing of value to buy it.

355
Deathrun Hell / Re: Bandicoot Glitch?
« on: October 17, 2012, 02:45:31 pm »
Would this be another map to turn the ghosts off on? That would fix the platforms "breaking" when they shouldn't.

356
Deathrun Hell / Re: Sandvich and frankenhoovy
« on: October 17, 2012, 02:44:09 pm »
Smartest thing to do is ban frankenheavy set, I'm tired of being yelled at by all of them. ;~;
But I like screaming in random people's faces...

Anyway, I think it's just a part of the Heavy's set, no way to fix that unless Valve fixes it themselves.

357
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: October 08, 2012, 06:20:17 pm »
That's something I've considered. It'll require more per-map work, but I agree it would be better than just a whole-map timer.
Actually... No it wouldn't...

Think about how a regular control point map works. Just set a few control points in the map, and add time when a point is capped. Make sure that the round does not end until every point is capped or the end of the map is reached.

358
Deathrun Hell / Re: Scout double jump glitch
« on: October 05, 2012, 12:20:34 pm »
Still not fixed.
If a scout has the wrap assassin equiped, they can still double jump. It seems to slow them down a bit, but the extra jump still helps.

359
Deathrun Hell / Re: Bias
« on: October 05, 2012, 12:02:34 am »
Taken out of context, yeah, some of those comments look pretty bad. Some of them were bad even in context.

Just be more careful about what you say...

360
General Discussion / Re: Make our servers more scary? :3
« on: October 04, 2012, 11:54:59 pm »
This wouldn't happen to be the kid who was over using the word spooky, would it? Because I'm pretty sure he was using it wrong or has no idea what spooky really is.

I say do it. At least until Halloween is over.

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