Saxton Hell Forums

Server Discussion => Randomizer Hell => Topic started by: Calcium on February 26, 2015, 02:53:30 pm

Title: Nonexistent weapon
Post by: Calcium on February 26, 2015, 02:53:30 pm
Playing on randomizer hell and I got the error "[TF2Items]Randomizer: Error! Tried to give you nonexistent weapon 1141.". I think the item it was trying to give me at the time was "Festive Shotgun 2014".

Edit: Got it again with 1150 (The Quickiebomb Launcher).

Second edit: I have a feeling that all of the new festives aren't working "[TF2Items]Randomizer: Error! Tried to give you nonexistent weapon 1144." (Festive Targe)
Title: Re: Nonexistent weapon
Post by: Lunacy on February 28, 2015, 08:26:28 pm
And are health boosts still leaving us with missing hp?  Like if sniper has dakolah's bar he goes from 125/125 to 125/175 :T
And if like Scout has Darwin's Danger Shield, he has 125/150 hp until he finds a medpack.
The only real trouble of this is that items like these become completely useless in Arena maps.
Title: Re: Nonexistent weapon
Post by: Calcium on March 03, 2015, 02:26:01 pm
And are health boosts still leaving us with missing hp?  Like if sniper has dakolah's bar he goes from 125/125 to 125/175 :T

Yup, tried it the other day. I never use the dahloka's though, so I thought it was supposed to do that. Well, TIL.
Title: Re: Nonexistent weapon
Post by: VoiDeD on March 14, 2015, 12:57:18 pm
Alright, fixed the issues with the non-existent weapons. Turns out there was no error logging in the randomizer plugin, so I've added some so I can catch when these issues happen in the future.