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Messages - Ultras

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31
Deathrun Hell / Increasing the Baby Blaster's speed
« on: April 30, 2013, 08:40:16 pm »
So I have been experiencing in Deathrun with the Baby Blaster and sense you have been already nerf the speed and that i just died with the baby blaster, my suggestion is to turn the speed of it into the default weapon speed. (I also meant by taking off the effect of the blaster's speed). It would be nice if you remove the slow moving effect.  :D

32
Deathrun Hell / Re: Remove pyroland
« on: April 21, 2013, 10:56:51 pm »
I've also heard the rumors of it having multiple broken maps. Is this true?
     Yes. And that iI also hate it when it when black screen on my computer which lost my item server. Im sick of this map and that its short and that this is the only map I experience as worst map ever.

33
Deathrun Hell / Re: Nerf Ullapool
« on: April 08, 2013, 05:53:27 pm »
Slay is the one with the very narrow catwalk with a deathpit below, and the motivator (thing that comes out to kill people) is a train.
                                                                                                                                                                                            Now I forgot what map.... :(

34
Deathrun Hell / Re: Nerf Ullapool
« on: April 08, 2013, 05:26:27 pm »
A tree on slay? I don't remember any trees...

When you exit the door, there's a tree on top few miles away. Its attached by a valley.

Please be more specific.

In dust: 1. Demos can Ullapool at the "duck trap" (and so does pyros with flare gun). 2. They can Ullapool at the big explosion trap. I think thats all I can remember but I think there is more Im not really sure. I know 1 trap at the map i forgot whats the name but its where the room closes without the roof and the blue non-controllable heavies perform their "fake gun taunt".

35
Deathrun Hell / Re: Nerf Ullapool
« on: April 07, 2013, 09:33:09 pm »
For an example. When you played a map slay, Demos use the Ullapool and hop into the tree. The vagineer (whos kills you if you stay too long) will pass you but DOESNT kill you. Another example is cocainum (one of my favorite maps). During the disappearing platforms, Demos uses the Ullapool to skip the disappearing platforms. Unlike the flare gun, the Ullapool explodes more, which can jump higher than the flare gun. On dust, there are MULTIPLE traps that Demos can Ullapool. Or when Demos can Ullapool at Horrors on the first trap when it was tripped. I do not like the Ullapool. Please NERF IT!


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