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Topics - supersysscvi

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Jump Hell / How's Jumping been?
« on: May 17, 2017, 01:34:01 pm »
 :D

Hello there! .//.;; It's been a while since I've played TF2, but I'm installing it again for the game mode I've missed for years: first-person platforming!

So, I'm curious: how have all the regulars been doing?
What new and exciting maps have been made?
Any changes to the classes on the Saxton Hell server?
Does the Saxton Hell server have their own official map?

^^; Just curious, as I've been out of the loop for a long time!

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Jump Hell / New Conc Physics
« on: January 25, 2014, 03:27:18 pm »
I just went on the server today and noticed that the conc[cussion grenade] physics were changed.

Um, is this permanent?

Because, in my opinion, these concs are absolutely horrible to try and jump with, as I can't do many of the techniques I had learned with the old physics. (e.g. Juggling)

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Jump Hell / jump_syss
« on: March 07, 2013, 06:36:59 pm »
Hello, um, I've been working on a jump map. :X It's nowhere near a finished state, but I was curious about anyone's opinions on it. Suggestions and the like, and, um, since I pretty much Boston Basher everything, I'd feel a little guilty posting this to TF2Jump. :X

Here's a youtube video I just made. ^^;


UPDATE Alpha 4: Added a FaN + Conc Scout jump and the last Medic jump, along with its cap point. ^^ Should mean that I start optimizing the crap out of this map so people can actually run it, as I'm trying to wedge in some soldier-ing for the medic jumps.
And here's the map file, in case anyone's curious. :X

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