On ranks:
SourceOP ranking system is far superior. It's better than nothing and nothing is better than what we've got. If you want a real opinion, ask a specific question please.
On the prop menu:
I suppose this is a decent place to post this.
Suggestion:
a) Remove "easy" prop menu props (bucket, CP, pile of hay, paint can, TV, etv. Would be map dependent.)
b) Don't allow donors to switch to a smaller prop than the one they got. Could be tough to code.
c) Remove stats from the servers.
Only one is necessary. I prefer the third.
Reason:
Taken from: http://forums.saxtonhell.com/index.php?topic=397.0
It's pretty obvious that the prop hunt server is at least semi-competitive. It's hooked up to a leaderboard, there's quite a bit of stat spam, and a good deal of the regulars obviously care about their stats. At one point, the leaderboard was used as justification to make changes/avoid making changes to the config.
I don't really mind it; use it or don't, I'll get you anyway. However, I think it has no place on a server that has historically been against pay-to-win. I know it exists mostly to bring in donations, and if you say as much I'll stop complaining.
Removing rankings won't bring back the old fun people on this server. People are still going to complain, it's just the way the server as gone. It's the internet, don't be so butthurt and just ignore the whiners
EDITITTIES : 21:15 - [RG] MrEskimoMan: imo, it's not the ranks fault that people are whiny bitches
21:16 - [RG] MrEskimoMan: it's the people's fault that they're whiny bitches
You never noticed a difference between when you played on here and SOP with me? I didn't rage at everything ever before I started playing on the ranked servers.
Woah, did some huge falling out happen on the server last night??? I wasn't on but was just wondering whether this has been an idea for some time or one that really sparked last night?
I've been talking to anyone who'll listen about this for a long time. I know Luve has been talking with Roar. I don't know why this just got posted now.
I think the issue of rank is more to do with the players themselves. By no means will I name names here but certainly there are a few who engage in things like team-switching to blue each round to get kills, who talk as though they are the very best and everyone else should just bow down before them. Others who like to be at the very forefront of attention all the time etc. I find that while this is augmented by ranks, it's also got a lot to do with the ego of the person in question. Again, removing ranks might go some way to extinguishing this and may even deter the more 'troublesome' players from playing on the server.
Hi there. I exist. You can call me out on it should you feel like it. You'd be wrong, even if I come off that way. Sorry.
However, now I sound as though I support removing ranks only to get rid of people on the server that tend to irritate me a bit - NO NO NO. (I think I speak for many when I talk about irritating people)
Although I think removing rank will be a good thing in returning prophunt to the more laid back and light hearted game that it was before, it is still a nice way of gauging ability for those who do try to play more legitimately the majority of the time.
As a general rule, people who play more will have higher ranks. It's incredibly difficult to net a loss of points unless you're only playing blue and not getting any kills. Ranks aren't the same thing as skill.