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Messages - Shooter`

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PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: October 13, 2012, 03:22:29 pm »
Maybe when you leave your spot, you look ahead to see what lies there. Go into 3rd person if you need to in order to get a larger FOV. Maybe you don't head straight for the CP and instead try to grab some health packs.

You know just as well as I do that this isn't always true. There's plenty of maps with only one health pack besides the center control point, some of which get camped just the same as the control point, others where the health pack sits right next to the control point, and yet others where there's only one small HP pack which isn't even enough to cover flare damage regardless of afterburn or half of a perfect shotgun shot. Sometimes you're being chased by someone just as fast as you and you need the large HP boost in order to get away. Either way, it's disproportionately hard to dodge someone who's sitting right on top of where you need to be.

Also, the weapons that are mostly being discussed here - Reserve Shooter and the Heavy's miniguns - are both hitscan weapons and lag compensated and as such cannot be dodged like you can dodge flamethrower particles or flare shots. The instant whoever's wielding the weapon clicks their mouse, the hit registers - that is what is meant by hitscan - and no matter how much either of you are lagging, if the hunter shoots where he/she sees you on their screen, you will get hit - that is lag compensation.

Hitscan weapons - which include basically everything with bullets (miniguns, all shotguns, RS, all scatterguns, all pistols, and all melee weapons which actually act as a short-range ranged weapon instead of true melee) - are incredibly frustrating to play against because lag throws the balance of the weapons out the window, and that is why people are complaining about playing against them despite their damage being fairly insignificant compared to the DPS provided by the flare gun and the pyro primaries.


Also, Voided, I'm not sure if it's already available but would I be able to look at the Prop Hunt config file so I can make in informed post instead of saying "hurr, X is OP pls nerf"?

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