Saxton Hell Forums
Server Discussion => Randomizer Hell => Topic started by: VoiDeD on July 15, 2012, 04:44:37 pm
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This thread will be used to keep track of the maps added and removed from the randomizer server rotation.
Feel free to discuss any map suggestions in this thread!
Here's our current map rotation:
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now all we need are some custom maps and this 'cario will be happy.
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Suggest 'em!
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or make em :p
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Added the following maps:
arena_hardhat_b2a
cp_bazillion_rc5
cp_desertion_rc1
cp_dusk_rc1
cp_glacier_rc6
cp_indulge
cp_labor
cp_mainline_rc5
cp_mojave_b2
cp_shock
ctf_convoy_v2
ctf_haarp
ctf_landfall_rc
ctf_stockpile_b2
ctf_vector_v1
pl_boundary_final1
pl_cashworks_final1
pl_escarpment_rc1
pl_manngrove_rc5
pl_swiftwater_final_rc
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Lots of arena! Especially Refinery, that's a fun map.
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Lots of arena! Especially Refinery, that's a fun map.
best part is we can port them from VSH to Randomizer.
http://gamebanana.com/tf2/maps/167670 (http://gamebanana.com/tf2/maps/167670)
KoTH_artefact
http://gamebanana.com/tf2/maps/166301 (http://gamebanana.com/tf2/maps/166301)
KoTH Sunset Saloon
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Oops, totally forgot about this thread.
I've added those two maps.
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Oops, totally forgot about this thread.
I've added those two maps.
don't forget to take some of the arena maps from VSH and use them in here. like refinery. bitches love refinery.
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Added the following arena maps to rotation:
arena_dam-it_b1
arena_draft_b1
arena_dropdown_rc1
arena_foggy_crest_b3fix2
arena_freight
arena_goldtooth
arena_haat_b1a
arena_hydrothunder_fix
arena_lighthouse_rc2fix
arena_namicott_b7a
arena_northural_v1
arena_plankfest
arena_polar_rc1
arena_redwood_b3_fix2
arena_refinery_b30
arena_timbertown_b1_stormy
arena_towertop_final
arena_waterworks_b1fix4
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Added the following koth maps to the rotation:
koth_garbage_day
koth_moonshine_rc
koth_rocktop_a3
koth_chasm_b1
koth_king
koth_campground_v2
koth_delta
koth_mill_rc4
koth_mineland_v9
koth_rooftop_b1
koth_persia_b4
koth_sekhmet_b2
koth_watermill_final
koth_nerve
koth_dryway_final
koth_combustion_b1
koth_chapel_a10
koth_blueberries_b1b
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Added the following maps to the rotation:
arena_arakawa_event
arena_backlot_event
koth_arctic_b2a
koth_railbridge_b1
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Added koth_proton and koth_vanguard_b5 to the rotation.
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Added koth_trainsawlaser_b2 to the rotation.
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Donkey Kong PL
http://www.uk-tf.co.uk/index.php/remository/Team-Fortress-2/Maps/Payload-%28PL%29/pl-donkeykong-final.zip/
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http://forums.tf2maps.net/downloads.php?do=file&id=1786
most famos map but upside down
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Updated koth_trainsawlaser_b2 to koth_trainsawlaser_b3.
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So, I herd u liek mapz. http://tf2.gamebanana.com/maps/174536 . A Payload map set at night with a longer bomb route than normal Payload maps so that should be interesting.
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Added pl_millstone_rc2 to the rotation.
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http://tf2.gamebanana.com/maps/175390
payload in the simpsons house this is going to be good
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Added the following maps to rotation:
cp_standin_final
cp_process_final
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Added cp_treehouse_b2 to the rotation.
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Removed arena_waterworks_b1fix4 from the rotation due to client crashes.
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http://tf2.gamebanana.com/maps/176124
someone made an updated verison of turbine
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Updated koth_trainsawlaser_b3 to koth_trainsawlaser_b4.
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Updated koth_trainsawlaser_b4 to koth_trainsawlaser_b4fixed.
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Added the following maps to the rotation:
cp_snakewater_final1
tc_hydro
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http://tf2.gamebanana.com/maps/178008 - Possibly good (don't know about the custom models/sounds).
http://tf2.gamebanana.com/maps/175676 - Also the updated version of millstone.
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Updated pl_millstone_rc2 to pl_millstone_rc7.
[url]http://tf2.gamebanana.com/maps/178008[/url] - Possibly good (don't know about the custom models/sounds).
It doesn't have the content pakratted into the map, which makes it a pain to use for servers.
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http://tf2.gamebanana.com/maps/112857 (http://tf2.gamebanana.com/maps/112857)
http://downloads.tf2.mooh.org/maps/koth_trainsawlaser_b6.bsp.bz2 (http://downloads.tf2.mooh.org/maps/koth_trainsawlaser_b6.bsp.bz2)
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http://tf2.gamebanana.com/maps/179367 (http://tf2.gamebanana.com/maps/179367)
http://tf2.gamebanana.com/maps/179376 (http://tf2.gamebanana.com/maps/179376)
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Updated koth_trainsawlaser_b4fixed to koth_trainsawlaser_b6.
Added the following maps to rotation:
cp_underhanded_b4
koth_dockyard
tc_meridian_rc3
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http://forums.tf2maps.net/showthread.php?t=7036 (http://forums.tf2maps.net/showthread.php?t=7036)
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Added plr_panic_b2 to the rotation.
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http://tf2.gamebanana.com/maps/179347 (http://tf2.gamebanana.com/maps/179347) Update for sunset saloon.
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http://forums.tf2maps.net/showthread.php?t=20085 (http://forums.tf2maps.net/showthread.php?t=20085)
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Updated koth_sunset_saloon_b1r1 to koth_sunset_saloon_r2_2.
Added dom_canalzone2_b4 to the rotation.
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http://tf2.gamebanana.com/maps/78364 (http://tf2.gamebanana.com/maps/78364)
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Added pl_waste_v2 to the rotation.
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Wondering if there's any mod updates because some items are broken due to Valve weapon updates (notably Soda Popper)
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Wondering if there's any mod updates because some items are broken due to Valve weapon updates (notably Soda Popper)
Not that I'm aware of, last update of the original plugin was 08/11/2013.
What's wrong with it? Maybe it's something I could fix.
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What's wrong with it? Maybe it's something I could fix.
Lemme see whats maybe broken currently
Soda Popper: No longer grants minicrits, charge pops automatically like old but does not give jumps.
Rechargables (ie guillotine, sandvich): Does not recharge unless you are the correct class (milk and jarate work though)
Baby Face's Blaster: Still uses original instead of updated version Sidenote: switching to secondary or melee will slow you further
Short Circuit: Still uses original instead of updated versions
*Cow Mangler: (Not sure if it's 5 shots or 4 shots in current randomizer, I forget)
*Diamondback: Not sure if it works with backstabs now too in randomizer but its damn difficult to get the proper combinations to test
Mediguns: Not sure if fixable but you cannot pop ubercharge unless you are a medic (I remember you used to be able to on this server but it was for some reason perma-uber)
Also note: Items that grant max health (ie wee booties, danger shield, and Dakolah's Bar) do not heal or give you health, which is problematic in Arena maps.
Dakolah will give you health from like 125->175, but you'll only have 125/175 hp and it will never heal you unless you have a medic or a health kit(which aren't usually around on arena)
Everything else should be working as intended.
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Okay well I've hopefully fixed some of this.
In particular I've updated the attribs of the soda popper, baby face's blaster, and the short circuit so they should behave like they're supposed to. I also think I've enabled ubercharges for non-medic classes, so that should work now.
The rest I think are outside of my area of expertise (as this plugins is really a mess, codewise, and I'm worried that something I might touch will break other things), or are the result of Valve mucking with things which I'm unsure of how to revert.
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http://forums.tf2maps.net/showthread.php?t=21055 (http://forums.tf2maps.net/showthread.php?t=21055)
trainsawlaser update
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Updated koth_trainsawlaser_b6 to koth_trainsawlaser_rc1.
Added koth_tomb_b3 to the rotation.
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http://tf2.gamebanana.com/maps/180520 (http://tf2.gamebanana.com/maps/180520)
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Added the following maps to rotation:
koth_canyon_v2
koth_syphon_b3e
koth_aperture_science_iiia
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Added arena_suijin_rc2 to the rotation.
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http://forums.tf2maps.net/showthread.php?t=22393 (http://forums.tf2maps.net/showthread.php?t=22393)
http://forums.tf2maps.net/showthread.php?t=11533 (http://forums.tf2maps.net/showthread.php?t=11533)
http://forums.tf2maps.net/showthread.php?t=11223 (http://forums.tf2maps.net/showthread.php?t=11223)
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Added ctf_atrophy_b4 and ctf_wildfire_rc to the rotation.
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Added pl_cactuscanyon and rd_asteroid to the rotation.
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http://tf2.gamebanana.com/maps/181910 (http://tf2.gamebanana.com/maps/181910) More pokemanz.
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http://tf2.gamebanana.com/maps/182238 (http://tf2.gamebanana.com/maps/182238) Plox
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http://tf2.gamebanana.com/maps/182770 (http://tf2.gamebanana.com/maps/182770)
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http://forums.tf2maps.net/showthread.php?t=15978 (http://forums.tf2maps.net/showthread.php?t=15978)
http://forums.tf2maps.net/showthread.php?t=16091 (http://forums.tf2maps.net/showthread.php?t=16091)
http://forums.tf2maps.net/showthread.php?t=7264 (http://forums.tf2maps.net/showthread.php?t=7264)
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Added the following maps to rotation:
ctf_aurora_rc
cp_zinkenite_b3a
cp_stoneyridge_rc1
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Added koth_smokeyridge_060 to the rotation.
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Saturn Valley.
http://www.mediafire.com/download/vnegpkltwmcb5m0/koth_saturnvalley.7z (http://www.mediafire.com/download/vnegpkltwmcb5m0/koth_saturnvalley.7z)
Recommending it for randomizer due to it not suiting VSH.
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Updated arena_suijin_rc2 to koth_suijin.
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http://tf2maps.net/threads/glassworks.21433/ (http://tf2maps.net/threads/glassworks.21433/)
http://tf2maps.net/threads/sunshine.21527/ (http://tf2maps.net/threads/sunshine.21527/)
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Added the following maps to rotation:
cp_sunshine_rc8
cp_glassworks_rc6a
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Added the following maps to rotation:
pl_snowycoast
cp_vanguard
koth_highpass
Updated ctf_landfall_rc to ctf_landfall