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Messages - HipsterGlaceon

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16
PropHunt Hell / Re: Suggested Propmenu Props
« on: March 16, 2014, 10:30:14 pm »
No Voidy encourages it.

17
PropHunt Hell / Re: Suggested Propmenu Props
« on: March 16, 2014, 10:26:26 pm »
As far as I know the Snowman on tundra is a brush, not a prop. :c

18
Submit Ban / Re: Autumn
« on: March 16, 2014, 10:04:50 pm »
Do you have any evidence to present that Autumn broke a rule, Stormy?

19
Submit Ban / Re: Autumn
« on: March 16, 2014, 10:01:00 pm »
I'm going to put this in simpler terms for you Stormy, a simple Yes or No will be needed as reply.

Do you have any evidence to present that Autumn broke a rule? This is YOUR post to submit the ban and prove to us that someone deserves it.

You had plenty of time beforehand to record a demo of what was going on. If you do not have evidence to present, this thread will be locked.

20
Submit Ban / Re: Autumn
« on: March 16, 2014, 09:55:51 pm »
It also amazes me that you submit a ban and do not bring ANY evidence whatsoever yourself.

21
Submit Ban / Re: Autumn
« on: March 16, 2014, 09:55:12 pm »
Not sure about the size limit, but here goes!
21:14:04 <SaxtonHell> Stormy Outerland: Autumn, let's just set this aside. You appologize for being a dumb cunt, and I feel sorry for my self for having wasted my time
21:14:08 <SaxtonHell> Mango Supreme: My jimmies are rustled
21:14:29 <SaxtonHell> HotFireGamer disconnected (Disconnect by user.) [STEAM_0:1:65562019].
21:14:57 <SaxtonHell> (edd)romro12 disconnected (Disconnect by user.) [STEAM_0:0:39873163].
21:15:00 <SaxtonHell> (edd)romro12 connected.
21:15:01 <SaxtonHell> Erin: Is that guy serious
21:15:10 <SaxtonHell> Bob disconnected (Disconnect by user.) [STEAM_0:0:54236545].
21:15:28 <SaxtonHell> *DEAD* Mango Supreme: No......no
21:15:31 <SaxtonHell> Stormy Outerland: Ziltoid
21:15:33 <SaxtonHell> "Stormy Outerland<451><STEAM_0:0:19609615><>" played saysound "nobody cares"
21:15:33 <SaxtonHell> Stormy Outerland: Nobody cares
21:15:35 <SaxtonHell> *DEAD* Mango Supreme: Why is this happening
21:15:46 <SaxtonHell> Stormy Outerland: Infact
21:15:49 <SaxtonHell> Stormy Outerland: Report me on the forums
21:15:53 <SaxtonHell> "Stormy Outerland<451><STEAM_0:0:19609615><>" played saysound "du it"
21:15:53 <SaxtonHell> Stormy Outerland: Du it
21:15:57 <SaxtonHell> (edd)romro12 connected.
21:15:59 <SaxtonHell> Stormy Outerland: Oh man
21:16:02 <SaxtonHell> Stormy Outerland: Such offense
21:16:17 <SaxtonHell> Stormy Outerland: Mango
21:16:23 <SaxtonHell> *DEAD* Mango Supreme: ?
21:16:25 <SaxtonHell> Stormy Outerland: This is all because they're mad about Vinesauce
21:16:37 <SaxtonHell> Stormy Outerland: You still managed to be
21:16:40 <SaxtonHell> Stormy Outerland: Just sayin'
21:16:42 <SaxtonHell> *DEAD* Mango Supreme: Ok ok, let me explain again and more clearly
21:17:03 <SaxtonHell> Stormy Outerland: She is obviously gone into jimmy overrustle
21:17:04 <SaxtonHell> *DEAD* Poxy Lobster: fine
21:17:07 <SaxtonHell> Stormy Outerland: and needs to calm down
21:17:13 <SaxtonHell> *DEAD* Mango Supreme: Vinesauce is a game streaming website that also uploads youtube videos
21:17:16 <SaxtonHell> Glacey /~♡: shit
21:17:21 <SaxtonHell> Glacey /~♡: well im cappin
21:17:23 <SaxtonHell> *DEAD* Bill: >aruging over the internet
21:17:23 <SaxtonHell> Stormy Outerland: mango
21:17:28 <SaxtonHell> Stormy Outerland: She's mad because other people are happy
21:17:31 <SaxtonHell> *DEAD* Bill: *Arguing
21:17:35 <SaxtonHell> * Round has ended *
21:17:38 <SaxtonHell> *DEAD* Mango Supreme: Stop bringing me into it
21:17:49 <SaxtonHell> Stormy Outerland: Mango
21:17:50 <SaxtonHell> * Round has started *
21:17:53 <SaxtonHell> "Glacey /~♡<481><STEAM_0:0:32799531><>" triggered sm_csay (text "@@@How bout we all just drop it?)
21:17:55 <SaxtonHell> Stormy Outerland: Don't listen to them
21:18:09 <SaxtonHell> "Glacey /~♡<481><STEAM_0:0:32799531><>" triggered sm_csay (text "@@@this is worse than FF2. You REALLY want to be like them?)
21:18:09 <SaxtonHell> Stormy Outerland: I let it go as well, she's like a long ago blister
21:18:31 <SaxtonHell> Stormy Outerland: So are you going to white knight and ban me, Glacey
21:18:32 <SaxtonHell> Gubby :) connected.
21:18:44 <SaxtonHell> Glacey /~♡: i can always shut u up for being a dick
21:18:53 <SaxtonHell> Sexual Harassment Panda: I like that idea
21:18:57 <SaxtonHell> Mango Supreme: ^
21:19:06 <SaxtonHell> Stormy Outerland: I would, if I weren't 123 correct
21:19:19 <SaxtonHell> Glacey /~♡: not sure what crawled up your anus today but you should dig it out
21:19:23 <SaxtonHell> *DEAD* Poxy Lobster: i have done nothing
21:19:26 <SaxtonHell> *DEAD* Poxy Lobster: ;-;
21:19:31 <SaxtonHell> Stormy Outerland: Fite me, Glacey
21:19:52 <SaxtonHell> *DEAD* Glacey /~♡: brb
21:19:53 <SaxtonHell> Glacey /~♡ disconnected (Disconnect by user.) [STEAM_0:0:32799531].
21:20:08 <SaxtonHell> Stormy Outerland: And TBH, even though the DR and FF server community has the autism levels of a MLP convention, they're still more quality
21:20:32 <SaxtonHell> Poxy Lobster disconnected (Disconnect by user.) [STEAM_0:1:38656884].
21:20:57 <SaxtonHell> *DEAD* Gubby :): hi sunny hi erin
21:21:05 <SaxtonHell> Erin: Hello gubby
21:21:11 <SaxtonHell> Glacey /~♡ connected.
21:21:12 <SaxtonHell> "Stormy Outerland<451><STEAM_0:0:19609615><>" played saysound "nobody cares"
21:21:12 <SaxtonHell> Stormy Outerland: Nobody cares
21:21:27 <SaxtonHell> Stormy Outerland: >Mocking
21:21:31 <SaxtonHell> Stormy Outerland: >5th grade
21:21:35 <SaxtonHell> gamin101: eat them stop asking
21:21:42 <SaxtonHell> *DEAD* (edd)romro12: !halenext
21:21:49 <SaxtonHell> *DEAD* Ziltoid the Omniscient: umadtho?
21:21:51 <SaxtonHell> Stormy Outerland: You keep using that word, but I don't think you know what it means
21:21:54 <SaxtonHell> gamin101: you eat lemons
21:22:09 <SaxtonHell> "Stormy Outerland<451><STEAM_0:0:19609615><>" played saysound "feed me"
21:22:12 <SaxtonHell> *DEAD* Gubby :): ded gg
21:22:15 <SaxtonHell> *DEAD* Glacey /~♡: ||ff0000✖||ffffff‿||ff0000✖
21:22:20 <SaxtonHell> gamin101: this guy is an idiot
21:22:31 <SaxtonHell> * Round has ended *
21:22:46 <SaxtonHell> * Round has started *
21:22:51 <SaxtonHell> Mango Supreme: Lone, I help you kill you
21:23:34 <SaxtonHell> *DEAD* Stormy Outerland: Also, seriously, I've been slapped on the wrist for worse shit than this
21:23:43 <SaxtonHell> *DEAD* Stormy Outerland: And free hats
21:23:53 <SaxtonHell> *DEAD* Stormy Outerland: I don't know WHY people pay me
21:23:55 <SaxtonHell> Bear connected.
21:23:55 <SaxtonHell> *DEAD* Stormy Outerland: But they do
21:24:08 <SaxtonHell> *DEAD* Stormy Outerland: So peace, nigs, smell my ass
21:24:09 <SaxtonHell> Erin: Maybe it's out of pitty
21:24:12 <SaxtonHell> "Glacey /~♡<496><STEAM_0:0:32799531><>" played saysound "shut up"
21:24:18 <SaxtonHell> *DEAD* Stormy Outerland: rekt
21:24:24 <SaxtonHell> "Glacey /~♡<496><STEAM_0:0:32799531><>" played saysound "shut up"
21:24:24 <SaxtonHell> "Glacey /~♡<496><STEAM_0:0:32799531><>" Chat Banned "Stormy Outerland<451><STEAM_0:0:19609615><>" (minutes "30") (reason "you can shut up now")
21:24:24 <SaxtonHell> xqiuwen connected.
21:24:30 <SaxtonHell> (edd)romro12: hey
21:24:40 <SaxtonHell> "Glacey /~♡<496><STEAM_0:0:32799531><>" Chat + Voice Banned "Stormy Outerland<451><STEAM_0:0:19609615><>" (minutes "1440") (reason "nah, not anymore")
21:24:48 <SaxtonHell> Stormy Outerland disconnected (Disconnect by user.) [STEAM_0:0:19609615].

This is probably stretching any post size limit, but it's worth a shot.

22
Submit Ban / Re: Autumn
« on: March 16, 2014, 09:49:35 pm »
Is there any evidence, either in text or in this thread where you are submitting the ban, that Autumn broke the rules?

23
Submit Ban / Re: Autumn
« on: March 16, 2014, 09:45:46 pm »
If we had more evidence, such as a demo or some kind of text chat, then we could take action. Without any evidence, there is nothing we can do.

There is clear evidence you were breaking our rules, there is no evidence regarding Autumn breaking them.

24
Submit Ban / Re: Autumn
« on: March 16, 2014, 09:42:14 pm »
Hi,

1. This is improper format, so we really don't know who "Autumn" is without the proper format.
2. I joined Saxton since I was bored, I was not summoned or "brought in" to what was going on as you implied.
3. Upon joining, I see the arguement turning loose and just watch it, and while someone named Autumn on the server was defending herself, we have a few texts from you that caused it, such as:

"Stormy Outerland: It's funny how mad people try to justify their anger and not deal with them being big babies by muting people."

"Stormy Outerland: Just because you have a vagina doesn't mean you have to be a major cunt"

And my personal favorite, "Stormy Outerland: Autumn, let's just set this aside. You appologize for being a dumb cunt, and I feel sorry for my self for having wasted my time."

It's clear who these are aimed at, you were being a dick and are now just trying to "get back" at someone like a child because you got banned.

25
PropHunt Hell / Seasonal Maps - Halloween
« on: March 12, 2014, 01:05:57 am »
Heya! It's been suggested to me that we have maps in a "seasonal" rotation, such as removing a few of the maps until Halloween. These being mostly the spooky/manor maps and the fact that they are the only ones with a definite holiday theme that we have. This way, we can kind of differentiate from the same rotation every other day with maps and enjoy the Halloween maps (and the non-Halloween maps) a bit more since they aren't always around. We could have them for just the month of October, or even maybe September - December to make them a little more playable than just one month. Thoughts anyone?

Current list:
Spooky Ravine
Manor Event
Manor Grounds
Spooky Harvest

26
PropHunt Hell / Re: Bushwacka Jumping
« on: January 03, 2014, 01:38:16 am »
My biggest concern with Prop Hunt is that, when I put it Prop Hunt 1.93 on one of my servers so my community could play it, it ended up having a bunch of bugs and balance issues in it.

I could have fixed it and just kept it on my own server (like certain other people), but that's not how I roll.

While we're on the subject, the Two Cities update seemed to change how either TF2 or SourceMod do Flamethrower crit detection... it's now based on the client's cl_cmdrate instead of the server's tickrate.  This meant that players with lower cl_cmdrates took less damage, but also couldn't use the flamethrower fly mechanic.  I've already worked around this in Prop Hunt Redux.  Which is one of the advantages of having a developer actively maintaining things.

OK, let me stop you right there.

1. I don't distribute the ranked version of PropHunt.  This is intentional: it leaves DarkImmortal and Geit as the gatekeepers for the ranked version and they presumably trust the people they've distributed the ranked version/stats includes to.

2. The "propmenu command exploit" you're referring to comes directly from Prop Hunt 1.93 and is code I haven't changed.

I've left that part of the propmenu code alone because it was (presumably) intentionally written that way (or else it wouldn't take an optional argument).  Honestly, if we really wanted to crack down, we could make it outright that propmenu doesn't work on the stats tracked version.  Then again, that'd piss off some server owners just like other changes have.

I may address this from a different direction, though, and just validate that the prop is on the propmenu if a cvar is set or if it's the ranked version.  Not that this will stop any community with stats.inc and stats2.inc from being able to recompile their own custom version of the ranked version of Prop Hunt.
Now, as for wearables, I use TF2Items to block props from getting any items.  The exception is when the Last Prop mode starts, in which case I check for that and only block wearables, canteens, and spellbooks when regenerating the last prop.

Honestly, I'm not sure how a prop would get a demoshield anyway, since props are respawned when teams are changed.

There's no real way of preventing ranked servers from cheating.  Not as long as DarkImmortal and Geit give servers the stats include files and not just a plugin binary and not as long as Prop Hunt has prophunt_config.cfg, because servers can customize weapons.

In fact, up until I started publishing Prop Hunt Redux, the weapon configs likely varied wildly from server to server because the last version with 1.93 was something like 3 years old and had a large number of issues.

I now publish a nice, up-to-date version as part of Prop Hunt Redux.  I released a new version with PH Redux 3.0.2 that mapped all the new Festive weapons with the attributes their standard versions use.  It also removed the Short Circuit due to how overpowered it is and some other miscellaneous fixes that should have been caught years ago.

The primary place for the discussion of the PropHunt mod itself is the GamingMasters Prop Hunt board.


Hi.

Please refer to the title of this thread and its purpose. If you would like to make a thread about how you have no idea about the communities or how prophunt works, you are free to make your own topic.

27
PropHunt Hell / Re: Bushwacka Jumping
« on: January 01, 2014, 11:16:32 pm »
Yeah, letting snipers and medics climb walls really isn't that big of a deal. At least not as much as the fact that engies can block doors. I would only be against this if heavies could climb walls too, but that isn't the focus here so it would be fine. Maybe this would convince more people to not play tryhard pyro loadout, or maybe this will just let some folks have more fun with the mod.

just let some folks have more fun with the mod.

This is all we need. Thank you.

28
PropHunt Hell / Re: Blu friendly-fire after round?
« on: January 01, 2014, 11:13:10 pm »
I can only see this being viable if blu could kill each other after they have already won; since that would have let them keep their weapons. Unless he meant for blu to get their weapons back even if they did lose, but that seems a bit silly. If this meant that blu has won and they can then kill themselves I would be for it. Sounds funny enough to me.

That's the idea I'm getting would happen, definitely don't give them back if the props win.

29
PropHunt Hell / Re: Blu friendly-fire after round?
« on: January 01, 2014, 12:27:53 pm »
It'd be funny. Before and after the round no ranked points are awarded, so it wouldn't kill stats at all.

30
PropHunt Hell / Re: Bushwacka Jumping
« on: January 01, 2014, 12:27:05 pm »
I've still yet to see a valid point to stop sniper's (or maybe even medics) from climbing a wall with melee. It won't affect the way that you play your class, and will open up other "viable" classes so prophunt isn't just a clusterfuck of flames and instaflares. Engi and Heavy already get normal stock shotgun, heavy has a minigun and engi can block doors with a dispenser. They don't need this at all.

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