Saxton Hell Forums

Server Discussion => Freak Fortress Hell => Topic started by: iR| Doctor Scootaloo on June 20, 2012, 07:45:42 pm

Title: Weapons in FF2
Post by: iR| Doctor Scootaloo on June 20, 2012, 07:45:42 pm
I came to tell y'all the secret (not so secret now!) on how to get weapons as a boss in FF2. What you do is... switch class RIGHT as the round starts. It cannot be the same class are you're Hale as. This will give you the same Hale and no weapons. However, if you pick a different class, then you get the weapons with added bonus damage! :>

I hope everyone tries this glitch while it's still up. Voidy, take down the glitch! I already gave instructions on how to do it!

Instructions:
-no-
Title: Re: Weapons in FF2
Post by: VoiDeD on June 21, 2012, 05:11:43 am
I've removed the instructions from your post, I don't want people doing it.

I've known about this bug for quite a while, but truthfully I don't know how to fix it. The FF2 code is a disaster and it was written by a clown from the circus, and I have no idea how to follow the code around to fix the bug.

I'm waiting for the original plugin author to fix it, but he's gone MIA.
Title: Re: Weapons in FF2
Post by: iR| Doctor Scootaloo on June 21, 2012, 12:04:37 pm
I'm very sorry, Voidy. I will not post these precious instructions on how to glitch a poorly coded, but fun, game mode.

I want to give everyone in this a free hug because I am so doggone tired you don't even know.
Title: Re: Weapons in FF2
Post by: Miaumon on June 21, 2012, 10:08:23 pm
Bad pony code is bad.
Title: Re: Weapons in FF2
Post by: iR| Doctor Scootaloo on June 22, 2012, 01:08:09 am
Well, you see, ponies read from right to left. Maybe that's a reason why (obviously not).