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151
PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: July 07, 2012, 10:27:07 pm »
I highly suggest sticking to whatever is set by GM so that this server doesn't turn out to be the giant pile of shit that is SourceOP.com's prophunt. If you have to toil at all I'd suggest it would be for removing the new weapons which have yet to be reviewed by GM. If people have a problem say with Reserve Shooter, keep in mind it was already voted upon/dealt with accordingly months and months ago. Don't upset the habitat of the mod otherwise.

152
General Discussion / Re: New Server Poll: Stock TF2
« on: July 05, 2012, 01:07:06 am »
Other: dodgeball along the lines of what intoxgaming.com runs, as opposed to it being like voogru.

153
PropHunt Hell / Re: OP Weapons/ suggested weapon changes.
« on: July 04, 2012, 03:25:11 am »
I suggest learning to cope with the mod the way it is. This discussion has been brought up many times over at Gaming Masters, and dealt with accordingly. The creators have felt that the Reserve Shooter is fine the way it is, and there are plenty of other factors to help balance out the mod.

Given the load of new weapons from the Pyro update, I'm sure there will be some additions to the nerf/remove list, however given that this mod is kinda dead I wouldn't hold your breath on anything immediate. PH has been around for a long time, so my tip is to learn and become better.

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