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Messages - Sakuya

Pages: 1 ... 11 12 [13]
181
Deathrun Hell / Re: Scout double jump glitch
« on: October 03, 2012, 09:20:38 am »
I've seen this glitch mostly on inca

182
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: October 02, 2012, 09:44:23 am »
This is why mariob4 should be removed
http://steamcommunity.com/sharedfiles/filedetails/?id=100428946
Holding the round etc etc, the fireball would have killed him already, people raging for waiting 4 minutes or more

183
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 29, 2012, 08:58:26 pm »
I think it was a bad idea to leave 2 dr_marios, its like every hour we play either one of those :(
I would prefer to leave the one with the fireballs though

184
Deathrun Hell / Re: Possible revoking of donator status recommended
« on: September 22, 2012, 04:17:44 pm »
Just mut....err just disable sounds
But yea wasn't spamming saysounds against the server rules?, I should read the rules again
I just noticed that killmajo got banned lol

186
Deathrun Hell / Re: REMOVE FLARE GUN ON DlUX
« on: September 17, 2012, 01:18:30 pm »
Remove all the fucking weapons.

187
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 16, 2012, 03:25:42 pm »
Double posting with a picture
http://steamcommunity.com/sharedfiles/filedetails/?id=96850611
That corner teleports you to cap point

188
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 15, 2012, 06:18:01 pm »
Right after spawn, you just have to jump into the corner on the right side. It will teleport you into cap point

189
Deathrun Hell / Re: Map Rotation / Map Suggestions
« on: September 15, 2012, 11:38:17 am »
Was there a cap point on dr_cube v2? Because people is capping every round and makes the map unplayable
Here is a pic
http://steamcommunity.com/sharedfiles/filedetails/?id=96449798

190
Deathrun Hell / Re: Anti-Squeaker Rule
« on: September 13, 2012, 04:21:48 pm »
That's what I told him this morning but he didn't listen me D:

Lets try to find another solution, like if the guy is being racist/insulting other people or you, just tell an admin and find like someone else who can confirm such aggressive behavior on the mic since you can't take pictures of him talking. And then the admin will take action
Also the admins should not go "just mute him, we can't do anything". Or us, complaining every second and just throw random complaints about kids using the mic. It would be better if both sides cooperate, like muttonchops and me where there at the same time and this guy and that other guy were being racist/insulting us on the mic , get it?

What ya guys think about this? deal or not deal? I ain't scamming :)

191
Deathrun Hell / Re: Class abilities
« on: September 10, 2012, 08:24:21 pm »
What do you mean with "Increase the detonator jump"?  The thing is that, we can't equip/use the detonator.
I'm ok with the pyro set getting removed, I just need confirm if the flare gun will continue replacing the detonator and scorch shoot.
 

192
Deathrun Hell / Re: Class abilities
« on: September 10, 2012, 02:03:26 pm »
So, are we going to get it back? and keep or remove the pyro set?. need some sort of update here please

194
Deathrun Hell / Re: Class abilities
« on: August 31, 2012, 11:45:57 pm »
Detonator just gives pyro a high jump nothing else, but as far as I know, it got removed because it could trigger some traps in certain maps like wooden. But I'm not sure if it was the detonator or the scorch shoot or both that could trigger traps

195
Deathrun Hell / Re: Class abilities
« on: August 31, 2012, 12:24:35 pm »
So, how about remove the bonus from the gas jockey set and bring back the detonator, some people actually prefer high jumps rather than speed

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